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The Character String thread from Hero Games's “Old Forum” archives is for 4E, but notable for detailed discussion of the design rationale for many of the writeups, and the formulas to convert them from the versions published in other RPGs. Because the internal links between pages no longer function, I've linked to each page separately. Super Ability Rings. NOTE: This tech is highly advanced, even for Heroes Unlimited. It should be restricted to advanced aliens (like ones from galactic supercivilizations) and extreme supergeniuses (like a Reed Richards type) There are many worlds throughout the Megaverse where some people have been gifted with great powers.
Discussion in 'Roleplaying & Quests OOCs' started by LoneFury, Nov 4, 2017.
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http://tvtropes.org/pmwiki/pmwiki.php/Main/Cyborg
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Terminator: I'm a cybernetic organism. Living tissue over a metal endoskeleton.
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The science of grafting mechanical/electronic enhancements on organic creatures, oftentimes by replacing limbs with robotic parts or even mechanical weapons (such as an Arm Cannon), for instance, though often it's only called cybernetics if it's a smidge more complicated.
Cybernetics (from Gratuitous Greek for 'piloting', because Everything Sounds Futuristic in Greek) is the study and development of regulated systems; a cyborg would be a human integrated with a control-feedback system.note For example, a hearing aid sends amplified signal into the ear canal, and can be controlled with a finger on the volume. A pacemaker detects heart rhythms and sends its own impulses to regulate it. A peg leg neither sends nor receives signal, but more sophisticated prosthetics include voluntary control systems, and even some simulated tactile feedback.
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As Hollywood Science, cybernetics in fiction often involves replacing an entire body except half a face/chest with mechanical parts and can go as advanced as having a lone brain reside inside a machine, while cybernetics in Real Life presently peaks at ocular implants with low frame-rate and gray-scale vision. If your generic Mad Scientist has a specialty in robotics, or even dabbles in it, you should expect this trope to come up relatively soon. Those who have been subject to cybernetics are called Cyborgs, as opposed to Androids, which are Ridiculously Human Robots. It's somewhat common in media that take place in the 'present,' and will almost certainly come up in storylines 20 Minutes into the Future.
There's also the matter of how one starts off. Cyborgs include biological humans with parts replaced with machinery, while machines with biological parts added are instead Wetware Body or Organic Technology (or if put together from scratch, an Artificial Human.) Whether or not this detracts from them being a person depends on the series. Sometimes as long as the brain is organic, in lieu of Brain Uploading, it's a person. Sometimes not even then.
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In the original definition of “cybernetics,” it was the study of constructing machines by mimicking real organisms, e.g. building insect robots that process sensory and motion information like insects do. Thus, “cybernetic organism” can refer to such a pure machine. The “super-prosthetic” part came later, but it has overshadowed the earlier definition. “Bionics” is an older term from the design field, where it meant mimicking nature in order to get an elegant, functional product (see Victor Papanek's seminal book, Design For The Real World for multiple examples). It was used much in this manner by Martin Caidin's early 1970s novel Cyborg, to describe mechanical prosthetics designed to look and act like real limbs, but in the adaptation of Cyborg into The Six Million Dollar Man, the 'elements of nature' aspect was lost and it became a generic term for the enhancement of people with mechanical parts. Fortunately for those who use it for its original meaning, this definition is seldom seen anymore.
Common things used in cybernetics include the Restraining Bolt, the Arm Cannon and Artificial Limbs. On the highest level of tech we have Nanomachines infusing biological beings. Just be careful not to overdo it, if you're in a setting where Cybernetics Eat Your Soul or where they're treated as Power Upgrading Deformations. Often cybernetics is used as an excuse to bring someone Back from the Dead, even if the brain has been dead a while. One can certainly expect some questions about What Measure Is a Non-Human?, and an attempt to take over or “replace” mundane humanity is not out of the question. Of course, it's also possible for most cyborgs to be Pro Human Transhumans.
Note that in many cases, a Hollywood Style Cyborg will become super strong or super fast just from replacement of arms and/or legs. Actually, the replacement limbs would require extensive attachments throughout the body, otherwise, the limbs would rip themselves from the body, among other non-optimal outcomes.
Outside of transhumanist subculture, cyborgs tend to be viewed as one of the most horrifying monster types in existence by mainstream audiences. If you're trying to convince an audience that your villain is completely morally irredeemable, portraying them as a cyborg is one of the easiest and most effective ways to do it.
See its Super-TropeTranshuman for all ways of enhancement. If you're of a transhuman bent, prepare for a dose of I Want My Jetpack. Contrast Meat Sack Robot, when organic components are grafted onto an artificial body.
Subtropes include:
For the DC Comics character, see Cyborg. For the movie, see Cyborg (1989).
Examples:
- In the early '90s OVA 8th Man After, there are two different types of cyborgs, both of whom rely on stimulants to keep their brains' motor functions from conflicting with the cybernetics. Eight Man himself is a total body replacement with a human brain, while the cyborgs he fights, Cyber Junkies, are street punks who cut off and replace limbs with high-powered weapons and abilities. Unfortunately, the Cyber Junkies rely on a crude version of the stimulant that eventually turns their brains to mush and makes them psychotically violent.
- Jinno, of Afro Samurai, or at least when he is reintroduced in episodes 3-4. He has certain human parts, like his head, arms, and legs, but has to rely entirely on a mechanical body for his strength, breathing, and possibly his vision.
- Appleseed, has cybernetics anywhere from a replacement finger to a full-body conversion. Both series being from Shirow Masamune, he goes into detailed explanations as to the limitations of such enhancements, such as how simply having a cybernetic arm doesn't mean that arm would have super-strength, unless it was heavily tied in and firmly attached to the body. Full-body Cyborgs get to keep their reproductive systems too, or get new ones. Not so much in Ghost in the Shell, especially in the first movie where Motoko states she is incapable of birth due to her completely artificial body. In the Appleseed manga, this is made very clear since Deunan Knute (a human) and Briareos Hecatonchires (a full-body replacement) are known to have a physical as well as romantic relationship.
- Parodied in Astro Fighter Sunred when Florsheim decide to create a horrible cyborg monster to defeat Sunred by... Fusing a moth monster with a piece of lead pipe. Yeah, they replaced his right forearm with the lead pipe. Sunred is unimpressed.
- Battle Angel Alita also goes the full-conversion route. Toyed-with somewhat in the final stages of the original manga, the residents of Tiphares/Zalem, all of whom thought they were wholly human (distinguishing them from the mongrel cybernetic hordes living below), discover that the network governing Tipharean society routinely takes all citizens upon their reaching maturity, downloads the knowledge from their brains onto small black chips, steals their brains, and leaves them with the chip as a replacement. While (almost) every cyborg in the Scrapyard, no matter how modified, has a human brain the Tiphareans can claim no such thing. This comes as something of a shock. It turns out later that Tiphares/Jeru is basically a one giant farm for Wetware CPUs utilized in Ketheres/Zalem computers, and Tiphares citizens are considered second class at best in the Solar System at large. There's also Jupiter whose population is 100% cyborgs of even fuller conversion than the norm elsewhere. Venus avoids this, though, concentrating on Organic Technology, and most of their citizens choose a genetically engineered Humpty-Dumpty-like body.
- In the manga series Change 123, the character Col. Ralph Austin (an American soldier) lost his left arm and had it replaced with an advanced prosthetic.
- In Code Geass, Jeremiah Gottwald is outfitted with various cybernetics after being nearly killed by Kallen during the Battle of Narita, and then later rebuilt some more in the second season. He ends up with neural interfaces, built-in arm swords and bulletproof armor, and most importantly a Geass Canceller in his left eye.
- The main characters in Cyborg 009 are all cyborgs.
- Dragon Ball and Dragon Ball Z:
- Some of Dr. Gero's creations. #17 and #18 are true cyborgs, being humans who were kidnapped and enhanced with technology, while #20 is a robot body with Dr. Gero's Brain in a Jar inside its head. Cell is a strange case, being a bio-organism made using cells from powerful warriors. A lot of the confusion among the fandom comes from the fact that all Gero's creations are referred to using blanket terminology that doesn't quite fit: the English dub calls them 'Androids', the French dub calls them all Cyborgs, and even the original Japanese version uses the term 'Artificial Human'.
- Frieza also becomes a cyborg after being defeated by Goku on Namek. Oddly enough, in Hell he isn't allowed to keep his cyborg body while Dr. Gero is. Perhaps it was because he was reverted back to how he was before he suffered the massive body mutilation in his fight with Goku. Gero was revived with a new humanoid body after escaping Hell — which was altered from the human flesh once again.
- Dr. Wheelo from Dragon Ball Z: The World's Strongest is, like Gero, a Brain in a Jar; at the movie's climax, it turns out that the 'jar' is actually the torso of a Humongous Mecha, allowing him to battle Goku personally.
- This comes up in Dragon Ball Super as Goku decides to recruit 17 and 18 for the Tournament of Power. The Supreme Kai worries that being machines would disqualify them, but Goku counters that they're still humans with incredible power. Beerus just covers his ears and pretends not to hear it.
- The manga Eden: It's an Endless World! features cybernetics prominently, from replacement limbs or eyes to full-body cyborgs (particularly useful to soldiers and hackers). The prosthetic parts are extremely common and seemingly available to all but the poorer characters, despite the story being being set barely a century from now. It's nicely justified by the recent body drying plague that crippled half of the world's population and triggered a technological revolution.
- Fullmetal Alchemist
- Edward Elric, with his automail limbs. Alphonse is sort of the magical version of this, being a disembodied soul animating a suit of armor.
- Buccaneer, Panimya and Lan Fan as well.
- Colonel Archer in the 2003 anime version of was blown up at one point, but came back in a half-robot form.
- GaoGaiGar's Guy Shishioh is 90% machine, having been caught up in a space accident involving his shuttle, Galeon, and EI-01 — it's actually Galeon who brings him back safe, and Galeon's technology that's used in rebuilding him. First describes himself as 'The greatest cyborg in history', and has a valid claim towards it — but subverts it by collapsing after his first battle, as becoming GaoGaiGar puts a lot of strain on him, even without using Hell and Heaven. It turns out that it takes upwards of a week for his body's immune system to adjust to replacement parts, and if not for Mamoru's abilities with G-Stones, he would not have been able to fight in the second episode, nor survive certain events afterwards. After the end of the series, he (and Mikoto) become 'Evoluders', something that isn't entirely explained, other than the effect that he can still use the GaoMachines just fine, but looks like a normal human.
- Ghost in the Shell features 'full-body replacement' cyborgs as primary characters, who have been modified to the point where the only thing that's human about them is their brain.note One of the Tachikomas (insect-like, sentient mecha) successfully passes the Turing Test by claiming to be a full-body replacement when questioned. Kusanagi occasionally angsts about whether the military may have replaced her brain without telling her, presumably uploading her into a robot. As later events show, this is a valid possibility. The manga discusses the Required Secondary Powers: an organic human frame puts limits on how much ability enhancement cybernetics can impart, and thus a fully cybernetic body has much greater capabilities than a person with a largely original organic body and more limited cybernetics. Further, in Ghost in the Shell: Stand Alone Complex - Solid State Society a character limited cybernetics adds more. He is told to be careful, since his organic body will be put under further strain by this. The series explores the question of whether Cybernetics Eat Your Soul — a pressing question in this setting because the slope to becoming a full cyborg is slippery indeed.
- In Gunslinger Girl, the girls are cyberized, and the cybernetics will kill them eventually.
- Inferno Cop gets turned into a cyborg by Southern Cross. It gives him the power to turn into a car and travel back in time.
- In InuYasha, Ginkotsu of the Band of Seven is a heavily modified cyborg in feudal Japan.
- JoJo's Bizarre Adventure Part 2 gives us Rudolf von Stroheim, the Nazi cyborg. Yes. NAZI cyborg. Complete with a chest turret and swastika-shaped eye laser. He's on the protagonist's side.
- The title Amazon Brigade and Gantai in Koi Koi 7 are cyborgs, though they mostly appear to be normal humans, save for the superpowers. Otome is the most mechanical of the group, having to 'feed' herself through an electric cable.
- Hiroshi from Kotetsu Jeeg was turned by his father into this. Plus, he can transforms into a giant head, which then combines with man-made parts to form a Humongous Mecha.
- The Lyrical Nanoha franchise features the Combat Cyborgs: Subaru and Ginga Nakajima and the twelve Numbers. The lore mentions that cybernetic prosthetics are readily available thanks to Mid-Childan medicine, but the Combat Cyborgs take it a dozen steps further, having been genetically engineered from before birth to incorporate extensive combat-oriented cybernetic enhancements without their bodies rejecting it all. The series also offers a justification for where all those enhancements draw power from: all Combat Cyborgs are latent mages whose bodies generate mana (essentially the 'energy of life' in this setting) and a special implant continuously converts it to electricity to power the circuits.
- Mazinger Z: All villains -except Big Bad Dr. Hell- were cyborgs: Baron Ashura, Count Brocken, their Mooks... All of them -except by Archduke Gorgon- were created by Hell himself. Usually he fabricated his cyborgs by modifying corpses, replacing damaged parts with artificial limbs or organs and implanting cybernetic components in their brains to create obedient, brainwashed slaves (and there was at least one scene in one of the manga versions where Baron Ashura killed many people off, as gloating they would be transformed into cyborgs and turned into his/her slaves. Now you know what happened to all people who died when a Mechanical Beast attacked). It looked like this. However, in at least one instance he saved the life of the subject -Count Brocken- by turning him into a cyborg. Other cyborg characters were Kenzo Kabuto and in the Gosaku Ota manga Kouji Kabuto himself was turned into one by the end of the series.
- Great Mazinger: Prof. Kenzo Kabuto and Archduke Gorgon. And if you keep in mind the Warrior Monsters were bio-mechanical Humongous Mecha were controlled by the brain of a Mykene soldier grafted into it, then you have to that series' Robeasts were giant cyborgs.
- Mother Keeper All of the mother keepers are cyborgs, as is Turkes of Chaos Tide.
- Sasori from Naruto turned himself into this, using magic puppetry instead of hard robotics. His gran did the same thing, but only to one arm.
- After he got run over by the Sea Train, Franky of One Piece saved himself by replacing just about all his body parts in the front with mechanical parts from a old wrecked warship that was floating around. It should also be noted that Franky built himself. Then there's Bartholemew Kuma of the Seven Warlords of the Sea. Unlike Franky he wasn't built from scraps, and it shows. At this point, it's not clear how much of him is still human, or if he's the equivalent of a Terminator now. As of chapter 560 the Pacifista transformation process (which was done gradually over time) was recently completed, leaving him a mute emotionless machine.
- After the two year time skip, we find that Franky has 'upgraded' himself even more robotic-looking. His shoulders are massive and spherical, and his forearms are cubes attached with giant screws (to list the two most obvious differences). In his own words, he's 'completely beyond human understanding now!' Everyone else just finds it cool, though... except for Nami and Robin.
- There are a few other minor cyborg characters running around the series, such as Kaido's servant Scotch.
- Naoko Takeuchionce planned to make Ami Mizuno of Sailor Moon a cyborg, to justify her incredible intelligence. She was even planned to have Pinocchio Syndrome and to make a Heroic Sacrifice since she 'wasn't human anyways', but instead the cyborg elements were incorporated into Hotaru, who had wired limbs and mechanical parts visible through them (this is due to her father experimenting on her to keep her alive). Hotaru even despairs of her body feeling 'bloodless'.
- Science Ninja Team Gatchaman: Condor Joe was brought back for the sequel as a cyborg after having been killed at the end of the first series. Enhanced strength, speed, senses, reflexes and a bomb for Sosai X next to his heart..
- Namu of Dorothy of Oz initially believes he is an android (a robot that merely looks human), but it turns out he's actually a cyborg and thus half human. This turns out to be the reason behind his unwillingness to let anyone get killed while he's in the vicinity, which is, of course, a good thing for everyone involved.
- Macross:
- Super Dimension Fortress Macross: several Zentraedi are shown to have mechanical parts (notably half of Breetai's head). In the movie incarnation of the series, the Big Bad was permanently wired up and connected to his flagship, acting as a sort of living control computer.
- Macross Frontier shows that humans have begun utilizing cyborg components, and a cyborg pilot proves to be far superior to almost all flesh-and-blood humans, being able to mentally control his machine and withstand far greater G-forces. The Big Bad is the logical conclusion, being an example of Brain Uploading of a large number of people into one mind which controls a robotic, but fully human-looking, body.
- Vash the Stampede from Trigun. Besides the replacement arm, other parts of his body have apparently been 'repaired' with non-organic material. Idem his brother.
- Marvel Comics, particularly Spider-Man's Alistair Smythe and Dr. Octopus.
- Iron Man is a cyborg, but not from his name-inspiring suit of armor. His heart is kept going with cybernetic parts. Later on in the series he becomes a more traditional cyborg with hollow bones full of nanites and the ability to control technology with his mind. Pepper Potts is also now a cyborg.
- War Machine got turned into a Cyborg around the time of the Civil War storyline, but after the whole Secret Invasion storyline was able to get his brain uploaded into a cloned body, turning him back to normal.
- The conclusion of Civil War II shows a downside to the self-augmentation approach. The final battle ended with Tony in a coma. Dr. Hank McCoy tells Carol Danvers that he could probably awaken a normal person from this sort of coma no problem, but Tony's modified his body so much that he has no idea where to begin.
- Rom Spaceknight. Though he volunteered to be made a cyborg, he loathed it and longed to end his war with the Dire Wraiths and regain his humanity. Eventually, he did! Good for him!
- Wolverine's adamantium-bonded skeleton may count (which would also include Sabertooth and Bullseye). He definitely counted prior to having his adamantium removed, because his claws were explicitly cybernetic implants in mechanical housings. They were later retconned into being a natural part of his skeletal structure, extended and retracted through muscular action.
- Other Marvel cyborgs include Silvermane, Omega Red, Apocalypse, Cable, Deathlok, Lady Deathstrike, Donald Pierce, Cyber, Garrison Kane, Forge, and many more.
- Parodied in the Spider-Man storyline 'Revenge of the Sinister Six'. When one battle goes horribly awry thanks to Mysterio, Spidey's rescued by Deathlok. When Spidey comes to, he finds himself with various gizmos attached to him, including a metal cyborg-like arm. Turns out that they were all state-of-the-art medical equipment (the metal arm being a sophisticated cast) and its working on healing him double time. It ends up freaking out Mary Jane, who smashes Peter's head with a vase when he sneaks in after another fight.
- Hank Pym ends up being this after he ended up in a Fusion Dance with his own wayward creation Ultron. There's not much of his original body left — everything below the upper chest is gone. Unfortunately, Ultron is able to take control because he is a copy of Hank's own mind that doesn't repress his darker side.
- Iron Man is a cyborg, but not from his name-inspiring suit of armor. His heart is kept going with cybernetic parts. Later on in the series he becomes a more traditional cyborg with hollow bones full of nanites and the ability to control technology with his mind. Pepper Potts is also now a cyborg.
- DC Comics has Cyborg, and Robotman of the Doom Patrol on the heroic side. On the villainous side, there are Superman foes Brainiac (currently an alien cyborg from the planet Colu), Metallo (a mechanical man with a Kryptonite heart), and Cyborg-Superman (actually a nomadic, technopathic intelligence with the ability to create bodies forged from cloned Superman organs and Kryptonian technology).
- Depending on the version, Blue Beetle's scarab is either separate from its host or integrated into its body.
- Violet Paige, the protagonist of Mother Panic, has internal augmentations that give her Super Strength. Outwardly, she shows no signs of mechanical enhancements at all.
- Warren Ellis' Global Frequency deconstructed and subverted this, pointing out the extensive and conspicuous modifications it would take to make a real cyborg. It was so hard, in fact, that most people who underwent the procedure had psychotic breaks, and were intended more as non-nuclear WMDs than foot soldiers.
- Also from Warren Ellis, the Engineer from The Authority and Wildstorm Stormwatch.
- Archie Comics' short-lived comic based on the MANTECH toy franchise was based around this trope, with heroic cyborgs fighting evil robots. The three dying heroes were made into cyborgs to save their lives, their whole bodies being replaced with boxy robotic bits, gaining superpowers in the process. Aquatech hates what has happened to him, Solartech accepts it as a necessity, and Lasertech loves it.
- Archie Comics' Sonic the Hedgehog has Bunnie Rabbot (now Bunnie D'Coolette), a Mobian that got partly roboticized leaving her with three robotic limbs (her left arm and both legs). She eventually gets these parts upgraded, meaning the process could never be undone. As shown by Sonic Universe's '30 Years Later' storyline, her and Antoine's children, Jacque and Belle D'Coolette, have inherited this trait. In the same series we have the Dark Legion, whose Machine Worship lifestyle dictates that all their members become this. Trademarks include one robotic dreadlock and a chip implanted into a member's brain at birth that allows for their memory to be wiped in case of capture or defection. This is particularly disturbing as it has been revealed that instead of executing prisoners, they forcibly 'Legionize' them into cyborg soldiers.
- Last Man Standing has a few of them are running around. The most notable one would be Judge, a zombiePsycho ElectroGlass Cannon who used to be a Russian Soldier before his death while working for Armtech. He got better, and now he's looking to lay down a Roaring Rampage of Revenge against the people who left him to die.
- Lady Mechanika, a Steam Punk cyborg Action Girl.
- The Castaka Metabarons in The Metabarons.
- In All Fall Down, Pronto undergoes this treatment to regain his lost powers and attack Siphon on equal footing.
- Judge Dredd has several of them, known as Mandroids. Most notable are Judge Guthrie and Nate Slaughterhouse.
- The family from Bazooka Jules are a group of cyborgs developed by White Sleep Technologies. Each of them is a previously deceased mass murderer whose brain and spinal column are fused with a robot body.
- The Flock in Max Ride: First Flight, unlike in the book series where their wings were the result of genetic-engineering, here their wings are now entirely mechanical, built into their spines and capable of folding inside their own bodies for space.
- Wonder Woman:
- Doctor Cyber had cybernetic implants in the Post-Crisis continuity. This only fits her Post-Crisis self as her original iteration just wore Powered Armor and her modern Wonder Woman (Rebirth) iteration is an AI who was never human to begin with.
- Cyborgirl was given life saving cybornetic implants when she nearly died due to her drug addiction, and she quickly figured out how to use said implants to become a killer for hire.
- The misuse of 'android' for 17 and 18 is lampshaded in Dragon Ball Z Abridged. Cell explicitly refers to them as cyborgs and mocks Piccolo for incorrectly calling them androids. The whole 'android' thing seems to have started with Goku, who, being the Idiot Hero of the series, kept mistaking them for androids, despite Trunks calling them cyborgs. In the end even Trunks slipped up and called them androids, right before killing them in his timeline.
- In Tails of the Old Republic, a crossover/ Fusion Fic between Sonic the Hedgehog and the videogame Star Wars: Knights of the Old Republic, Tails himself is one, by his own choice. He has reinforced bones, organ function monitors/regulators, nanomachines, and a secondary neural network. Considering the hell he goes through, sometimes it's all that keeps him alive.
- In Uplifted Joachim Hoch and his son John Hoch. Joachim loses his arm in combat, his son has his replaced to prove a point about his company's ability to augment humans.
- In Hottie 3: The Best Fan Fic in the World, Carmen Cole get's rebuilt into a cyborg after getting killed in the novel Hottie by Jonathan Bernstein.
- There was a fad for a brain from another dimension to turn ponies into cyborgs in the Reading Rainbowverse.
- In CrossoverChaos, Hawkeye Pierce from M*A*S*H was turned into this after getting run over by a car. However, as of Agents of C.H.A.O.S, he is no longer this. However, there's a new cyborg character in the fanfic, France from Axis Powers Hetalia who became this after getting big parts of him blasted off.
- Plan 7 of 9 from Outer Space. In the Zeerust future of Captain Proton, women are getting cybernetic enhancements to compete with Sexbots and Do Anything Robots who are replacing them in the domestic sphere. But these enhanced women have little patience with taking orders from men and so decide to Take Over the World.
- In Mega Man: Defender of the Human Race, rather than being straight robots from space as in the games, the Stardroids are biomechanical beings.
- In Origins, a Mass Effect/Star Wars/Borderlands/HaloMassive Multiplayer Crossover, Samantha Shepard becomes progressively more mechanical, from Cerberus' reconstruction to having her legs and lower torso smashed into paste requiring a fancy medical capsule followed by even more reconstructive surgery.
- Nanami Shirotaka of Halkegenia Online Zero Hour lost all four limbs to a heated cleaver in Laughing Coffin's death game. So she designed a set of robotic limbs she could control via her VR headset.
- Bashaban, the PLMC (Partial Liquid Metal Cyborg) and Expy of the Titanium Titan in El Tigre: The Adventures of Manny Rivera, in The Keys Stand Alone: The Soft World.
- In To the Stars, everybody is a cyborg, with implants that allow for VR, telepathy, and even biological Immortality
- In Neither a Bird nor a Plane, it's Deku!, Mei Hatsume is this, giving her the ability to easily survive getting shot through a ceiling and crashing to the floor and shoot Hollywood Acid corrosive enough to burn a ten foot hole in the floor of a building. She also has a Barbie Doll Anatomy, Going Commando because her legs are metallic.
- Long John Silver is changed from the 'one legged man' of Treasure Island to a cyborg in Treasure Planet, with the cybernetic equivalents of an eyepatch, hook hand and peg leg.
- Star Wars, particularly Anakin (who loses an arm at first) who then turns into Darth Vader (both legs, the other arm as well as extensive internal organ damage, particularly the lungs) and Luke (right hand) Skywalker, Lobot (Lando Calrissian's assistant, direct brain-link to the city mainframe), and General Grievous (entire body except brain, heart and lungs).
- Also a possible aversion as the Jedi at least generally experience a decrease in power due to cybernetics. Anakin loses the ability to use Force Lightning, as well as a lot of his lightsaber combat effectiveness. Grievous is the exception (playing the trope straight) as his remaking only seems to enhance his capabilities, but he was never Force-sensitive to begin with. It could also be one of the reasons that if the player cross-classes Bao-Dur in Knights of the Old Republic, he becomes the class with the lowest amount of Force abilities and Force Points.
- The reason Anakin lost his lightsaber prowess was because his cybernetics were shoddy, third-rate models. It's been implied that Palpatine deliberately equipped him with cybernetics bad enough to keep Anakin under control. While Anakin/Vader is able to make some limited improvements to his artificial limbs over the years, much of his cybernetics are integrated into his life support and thus he would die if he tried to do a more proper upgrade.
- Whether or not cybernetics interfere with the Force Depends On The Writer, another possible explanation for it is that the loss in Force power is directly tied to the Body Horror aspect of the cybernetics. A simple hand or limb replacement that you can easily accept? Probably not too bad. Being turned into a metal-shelled, horridly scarred monstrosity? That's got to cause some mental issues, which will definitely interfere with Force use. Or it simply creates physical handicaps that even the Force can't fully overcome.
- What is (mostly) consistent though is that Darth Vader can't use Force Lightning because it would fry the electronics in his armor.
- Also a possible aversion as the Jedi at least generally experience a decrease in power due to cybernetics. Anakin loses the ability to use Force Lightning, as well as a lot of his lightsaber combat effectiveness. Grievous is the exception (playing the trope straight) as his remaking only seems to enhance his capabilities, but he was never Force-sensitive to begin with. It could also be one of the reasons that if the player cross-classes Bao-Dur in Knights of the Old Republic, he becomes the class with the lowest amount of Force abilities and Force Points.
- RoboCop's body is almost completely mechanical. The only organic parts are his brain, part of his spinal cord, and his face. Murphy's face was peeled off and placed upon a layer of synthetic support as a posthumous honor to the dead cop.
- Terminators are termed cybernetic organisms, though they can survive without the organic parts. Cameron has said his initial concept had the Terminator would depend on its organic parts, to reflect on how society needs machines. That metaphor didn't make it into the movies. The cyborg terminology is correct in this sense: the flesh is a useful part of the whole stealthed weapon system.
- The organic parts did, though. While the first three films had Terminators that seemingly lacked any organic part aside from the skin, the fourth one had the infiltration Terminator prototype having substantial wetware including a fully organic heart and a mostly-organic brain.
- The reason why the T-800 who protects Sarah Conner in Terminator Genisys looks like a 60+ year old Arnold Schwarzenegger and not the 30 year old original model? Because he overshot the mark when sent back in time and his organic parts have been aging. Just like human parts do. He's still the same unstoppable combat chassis underneath the aging meat, though.
- A better term for the Terminators would probably be 'Hybrot' rather than cyborg. A hybrot (Hybrid robot) is essentially a 'reverse cyborg', being a robot with living tissue grafted on, often cultured artificially rather than taken from a living organism. The term didn't really exist when the first few movies came out, though.
- A few true cyborgs have been introduced in the series:
- In Terminator SalvationMarcus is a human turned Terminator who still has his original brain, heart, and most of his internal organs encased in a robotic endoskeleton.
- In Terminator Genisys, the primary antagonistic Terminator is the John Connor of the alternate future timeline who has been transformed into a Terminator that is, in his own words, 'I'm not machine, not man... I'm more.' John seems to have become a nanomachine colony capable of mimicking his original human appearance and others.
- The Expanded UniverseT2 Trilogy novels feature the Infiltrator 950s, which are genetically modified humans implanted with various subtle neural and subdermal cybernetics, making them predominantly flesh creatures with some machine enhancements, like wireless networking in their brains. This means they can pass as human far better than even the T-800s.
- Star Trek:
- Star Trek: First Contact Data, an android, has organic parts grafted on, to a rather disturbing effect.
- The Borg, whose name is shortened from Cyborg to Borg. Seven of Nine from Star Trek: Voyager who, though she supposedly had most of her Borg implants removed, always had enough left to solve or create the Crisis of the Week.
- Geordi LaForge's VISOR and, later, cybernetic replacement eyes.
- Picard's artificial heart.
- In one problematic episode of the original series, Spock's brain was stored in a jar and replaced by a remote control receiver.
- In Deep Space Nine, Vedek Bareil is injured in a shuttlecraft accident and, against Dr. Bashir's advice, has parts of his brain replaced by positronic synapses. They don't work as well as the original. They also can only keep him alive temporarily, as the brain damage was too extensive. The only thing left that could've been tried was replacing all of Bareil's brain with cybernetics, which was rejected for obvious reasons.
- In Army of Darkness, Ash builds a fully functional artificial hand out of springs and a metal gauntlet. Why? Because he's Ash.
- Thanks to being blown apart and a Contrived Coincidence or two, Jason Voorhees becomes a cyborg in Jason X.
- Alice in Resident Evil appears to be this, post-Resident Evil: Apocalypse, at once point in Resident Evil: Extinction being remotely shut down. Nemesis also appears to be some sort of cyborg, with his POV being shown in a blue-tinted robo-vision.
- In the Ghanaian movie 12:00, a shadowy NGO, in order to develop Ghana, has the plan to turn a part of the Ghanaian population into cyborgs, and then they would act like mobile hospital, sucking out diseases with machines in their abdomens.
- In I, Robot, Detective Spooner is revealed to be one when he uses what turns out to be an Artificial Limb to fight off one of the evil robots. The cybernetic components include his entire left arm and shoulder.
- The new Cenobite minions that Pinhead creates in Hellraiser III: Hell on Earth are all fused with modern technology. One shoots CD disks from his mechanical head, another has a projectile camera lodged in his skull, etc.
- Max DaCosta, the protagonist of Elysium, has an older model Exosuit grafted to his body. Kruger has implants on his body to mount technology to, and facial nodes to interface with tech. Near the end of the film, Kruger mounts a high tech exosuit on his implants.
- In Godzilla, Mecha-King Ghidorah which a cyborg kaiju from the future sent to the past to fight Godzilla.
- Before that there was Gigan, an alien amalgamation of flesh and robotics. It's not entirely clearly where the natural creature ends and the machine begins, except that he has clearly metal claws and spikes and a mechanical buzzsaw on his chest. In a later film, he's outfitted with rocket engines, a laser beam, and chainsaws in place of his claws.
- The titular Hardcore Henry is predominantly mechnical now, his original self being a scientist working in augmentation technology that suffered an accident, forcing his wife to install his prototype limbs in Henry to save him. Except that's not really the case; Henry is the prototype cybernetic super soldier created by Akan, with several more such soldiers waiting in the wings to be given his memories.
- Although Bucky Barnes is never actually referred to as such in canon, as of Captain America: The Winter Soldier he does possess a robotic arm.
- I.S.A.A.C. (Intuitive Synthetic Autonomous Assault Commando) is a genetically rebuilt - live weapon of human destruction - prototype who escapes a military facility bent on super-being creation. The hunt is on for their agents to retrieve robotized-human I.S.A.A.C., who kicks endless butt on his way to an exposé.
- Alita: Battle Angel: Alita and most of the hunter-warriors and motorball players are cyborgs, along with much of the civilian population of Iron City.
- In the Alice Long universe Cyborgs are the norm rather than baseline humans simply due to all the advanced abilities cybernetics give. The titular character is the most advanced Cyborg ever born.
- The Alterien series by Adam R. Brown features a few cyborgs. The technology they're created with can have dangerous consequences for anyone, including Alteriens. Oberon went up against two cyborgs on two different occasions, nearly getting killed both times.
- Spare Parts by Australian author Sally Rogers Davison, is about a girl selling her young healthy human body so she can be implanted in a 'cyberform'.
- There's a rather nice example of a more realistic cyborg in Segregationist, a short story by Isaac Asimov. It involves a doctor replacing the heart of his patient. He tries to persuade the patient that an organic prosthetic is the way to go, only for the patient to decide that he doesn't trust it and wants to go with a mechanical heart. We discover at the end that the doctor is actually a robot, one of the few who has not chosen to become more human by surgery while the humans have all been becoming more and more robotic. The implication is that eventually, they'll all slowly morph into one cyborg species.
- In Daniel Keys Moran's Tales of the Continuing Time,
- The Peaceforcer Elites are cyborged super soldiers. Gi'Suei'Obodi'Sedon, a purely organic Super Soldier, considers the Elites to be horribly maimed (not to mention, not all that elite).
- Trent Castanaveras is also modified, in that he had the Tytan NN-II, a 'nerve net that's designed to sit in high memory and model what's happening in your brain. It has nearly half a million processors, and makes a discrete connection somewhere inside your brain for every one of them. Once it is installed between your skull and the outer surface of your brain, it doesn't come out.'
- Just like in the rest of Star Wars, the Star Wars Expanded Universe really likes the Artificial Limbs trope. It's not usually explicitly mentioned whether or not they make people stronger, and the prejudice against cyborgs is lessened when they have convincing synthetic flesh covering them, but Ton Phanan feels that his Cybernetics Ate His Future. Interestingly, though he's mentioned as having synthflesh on his limbs, which are once seen to be twitching eerily when malfunctioning, there's none on his face.
- Linh Cinder from The Lunar Chronicles, a cyborg living in New Beijing after the Fourth World War.
- In the classic short story 'Scanners Live in Vain' by Cordwainer Smith, humans are unable to cope with the 'Great Pain of Space' and rely on cold sleep ships crewed by habermans whose brain has been severed from all sensory input except the eyes, and whose body therefore has to be regulated by implanted instruments.
- Alastair Reynolds's works:
- The Revelation Space universe has the Ultranauts, which are the crews of the slower-than-light interstellar freighters, who use extreme cybernetic replacements to counter the effects of age and help with ship maintenance. Captain John Brannigan is the most extreme; when his pre-Melding Plague appearance is shown, all that is left is one leg, one arm, and his face (mostly). Diamond Dogs has the main character being slowly, voluntarily being turned from a human into a cybernetic dog-like creature with a skull full of computer bits. Unfortunately the doctor who did this took himself apart so he wouldn't have to undo his 'greatest work'.
- Terminal World has a man whose lungs were crippled in a war; he's linked up to a furnace which powers a pump that replaces most of his chest.
- Possibly the earliest example of a full-body-replacement cyborg in modern literature is the Tin Woodsman from The Wonderful Wizard of Oz — once a perfectly ordinary human being, he had progressively more parts of his body replaced with tin prosthetics as they were chopped off by a cursed axe — until essentially all that was left was a mind in a tin shell. note
- In Soon I Will Be Invincible, by Austin Grossman, the heroine Fatale agrees to have her legs - and right arm - replaced after an accident. The scientists have to modify most of the rest of her body in order to make those parts work. After the experiment she weighs hundreds of pounds because of all of her cybernetic parts. The corporation that funded her reconstruction promptly vanishes, leaving her to pay for the regiment of antibiotics necessary to prevent infection caused by her new parts.
- Non-humanoid example: The Rat Things in Snow Crash are basically cyborg dogs.
- Cyborg by Martin Caidin. Later made into The Six Million Dollar Man.
- Anne McCaffrey's Brainships in the The Ship Who... series are cybernetics carried about as far as possible, with human brains implanted into and in complete control of entire space ships and space stations. It's implied that the human body is still there, but only as a life-support system for the brain.
- Molly Millions in Neuromancer has retractable razors beneath her fingernails and can see the time by pressing her tongue against a tooth. Most impressively, though, her eyes sockets have been sealed with mirrors and her tear ducts rerouted to her mouth so that, when she cries, she spits.
- The Star Trek: The Next Generation novel Q Squared featured an inversion of the usual form of this trope. An alternate universe version of Data consisted of a positronic brain in a cloned human body.
- From Animorphs there's Taylor, a former Alpha Bitch turned Quisling who's been rebuilt with Yeerk technology in exchange for voluntary infestation. One of her arms is a prosthesis capable of deploying various types of deadly gases and possibly a Ray Gun.
- Harry Potter: Mad-Eye Moody could be a 'magical cyborg' given that he replaced a lost eye with a magical one that gives him enhanced abilities. He also has a prosthetic leg, but this isn't described as giving him any extra abilities and is more often than not a hindrance.
- Lila Amanda Black, the protagonist in Justina Robson's Quantum Gravity series begins as a fairly standard (if fusion-powered) cyborg of the We Can Rebuild Him variety. It all eventually gets subverted and the experimental prototype first-of-your-kind thing gets pulled to tiny little bits.
- Subverted in the first book, as the cybernetic parts are actually more physically powerful than her body can withstand. Her Super Mode simply involves turning off the governor units that prevent this and flooding her body with painkillers. The first time this is shown in the book, she manages to break her own spine. Fortunately for her, she's back at base when this happens, and spends a while in a regeneration tank instead of a body bag.
- The Cobra Trilogy by Timothy Zahn feature as their protagonists members of the elite Cobra guerrilla commandos, who receive surgically-implanted skeletal laminations (to make their bones effectively unbreakable), servomotors (to give them superhuman strength), hidden weapons (two small antipersonnel lasers in their fingers, one anti-armor laser in the calf and foot of one leg, an 'arc thrower' that shoots an electric current down the ionized trail of one of the finger lasers to fry electronics, sonic projectors, and an emergency self-destruct mechanism), optical and auditory enhancements, a tiny supercomputer to control it all (as well as giving them pre-programmed combat reflexes), and a tiny fusion power plant to power all that. Quite an impressive load-out, especially considering they can still pass for normal civilians, which is necessary because they work in sabotage and subversion in cities captured by their enemies. After the war is over, they find it difficult to re-assimilate into regular civilian life, and most go on to move to a group of new colony planets where they prove themselves equally adept at surviving the ridiculously dangerous local fauna. It should be noted that the Trofts (the enemies in the war) actually believe the Cobras to be unkillable. They're just that good.
- That said, there are major side effects, including early-onset arthritis.
- Max Barry's Machine Man has Dr. Charles Neumann spend time as an exceptionally powerful one along with the Security Guard Carl, before ending up just Brain Uploading.
- Empire from the Ashes: the Fourth Imperium used 'biotechnic' enhancement to give it's military personnel Super Strength, Super Speed, Super Senses, and a lot of other things. The main character gets improved versions of the implants.
- In Roger Zelazny's Creatures of Light and Darkness, blends of man and machine are common on the human worlds. We have the Pleasure-Comps—oracles which are human from the waist down—and one of the ultimate examples, the Steel General, who still wears a ring of his original flesh on his pinky.
- Mr. Sellars in Tad Williams' Otherland novels is a moderate version; he implanted computer hardware into his own body in order to allow him to connect to the Net without his captors noticing; by the time of the main story he's practically half computer. Treated fairly realistically in that it doesn't make him any stronger; quite the opposite, in fact.
- Tried and largely rejected in the Noon Universe. It turned out that few people had required psychic plasticity to accept the changes that happened to them, and those that did slowly turned cold and indifferent observers.
- Same thing happened in Stanisław Lem's Observation On The Spot, only Turned Up to Eleven. People of Lusania turned to replacing each cell in their bodies by Nanomachines in attempt to reach immortality only to run into the 'Who Wants to Live Forever?' wall at full speed. Most of the experimental subjects quickly became obsessed with death, trying to kill themselves at all costs—which, given the nature of their new bodies, became nigh impossible, though most persevered. There was one survivor of the experiment, a philosopher who never had any illusions about the whole experiment to begin with.
- The Rings of Saturn: Cyborgs, in the future, are typically feared by mundane people because they make for dangerous competition in the job market. On the other hand, the cyborgs seem to frequently think themselves superior to humans, to the point of establishing crime organizations and pulling off acts of terrorism.
- Incarceron has many people living inside the gigantic, living prison, and a lot of them aren't pure human, but also part robot. This is because nothing is allowed to come into or escape the prison, and as the prison is running out of bodies to use to make new people with, it instead uses metal. An odd case where some of these people have no metal on the outside of their body, so they are impossible to distinguish from normal humans, as the metal is all inside their bodies.
- In SA Swann's Hostile Takeover series Dominic Magnus/Jonah Dacham has been extensively rebuilt, including a replacement arm and leg, as well as complete skin replacement and facial reconstruction.
- Alistair Mechanus in Heart of Steel is a cyborg Mad Scientist who rebuilt himself after a horrific car accident. Noteworthy in that his upgrades were largely DIY, including his own heart (he had help).
- Belorussian writer Olga Gromiko described her vision of them in her [Space Biolo Goofists] novel series. In the footnotes she narrated that by definition, even an old woman with a prosthetic jaw can be considered a cyborg, albeit common usage usually implies more advanced models. In the story, cyborgs are basically cloned human bodies with integrated processor and other implants. They are considered expendable biological machines, produced by DEX Company corporation in several models: DEX (general purpose/military), 'Mary' (domestic servants), 'Bond' (espionage/secret service) and 'Irien' (sex toy). In human society, cyborgs are assumed to be non-sentient, incapable of developing any level of self-awarness they actually ARE capable, but this ability are deliberately suppressed by DEX Company, because laws absolutely forbade enslavement of self-aware beings.
- Pretty much the point of C.T. Phipps' Cyberpunk series Agent G as the protagonist is one of 26 Letters who are all heavily modified Super Soldier assassins who have only their brains remaining organic. They aren't alone in this as 'Shells' are apparently used by many governments and assassination groups. Regular humans are just completely outclassed by these enhanced individuals but they are able to live otherwise normal lives.
- DFZ: Cyberware is extremely common in the DFZ. Nik has a lot of cyberware, though it's not as obvious as most.
- The 1952 Science Fiction novel 'Limbo' by Bernard Wolfe is about a post-WWIII world where people willingly amputate their limbs for nuclear-powered prosthetics.
- Agents of S.H.I.E.L.D.:
- Aquila Amador from the episode 'Eye Spy' has a cybernetic eye.
- Mike Peterson becomes Deathlok after being blown up by Centipede, gaining, among others, a cybernetic eye and a bionic leg.
- Agent Garrett turns out to be a Deathlok prototype.
- As of season 3, Coulson has a robotic hand.
- Babylon 5:
- Shadows use machine-fused humans as Wetware CPUs of their ships. Said humans also are capable of taking over common human tech, which was successfully exploited by protagonists in the series.
- One of the series features a piece of Organic Technology, capable to fuse with a human and transforming into battle cyborg.
- White Stars, ships, utilizing both Minbari AND Vorlon tech may be speculated to be this, though in this case both 'living' and 'cybernetic' parts are artificial.
- The Technomages in the Spin-OffCrusade are also cyborgs. This mechanical enhancement is what allows them to do portents that looks like magic.
- Most if not all Cylons in Battlestar Galactica (2003) are cyborgs. The raiders are almost entirely organic on the inside, and the human-forms are ambiguous. On the one hand, they are extremely difficult to tell from humans. On the other, Sharon once accomplished something useful by cutting her hand open and jamming a fiber-optic cable inside. In a later episode it is stated that the human-form Cylons have some sort of organic optical data port in their hands, which is how they control and receive data from the basestars. Presumably Sharon was inserting the fiber so that she could make a good connection to the Galactica's less advanced hardware. On a Basestar, they just stick their hands in the literal datastream. The Centurions are in fact the only ones who are entirely mechanical.
- Adam in Season 4 of Buffy the Vampire Slayer takes this to the next level - he is part human, part machine, and part demon.
- Continuum has several cyborgs though they use less technology than most.
- Kiera Cameron has cybernetic implants in her eyes that give her telescopic, infrared, and night vision capabilities, a 'Cellular Memory Review' chip for recording and evaluating information implanted in her brain, and a communications link able to upload and download large amounts of information. When Kiera's CMR is hacked the hackers are even able to take control of her actions. The rest of her abilities come from her suit (which integrates wirelessly with her implants to dramatically improve their overall functionality), her gun, and her multi-tool.
- Travis Verta, Chen, and Jaworski are all part of the super soldier program with implanted technology similar to Kiera's. Presumably there are some distinctions since her implants are the 'police model' and their implants are the 'military model' but this is never really explored in detail the series. (For example, Travis' CMR seemed to generate a slightly different set of capabilities when it was integrated with a CPS suit than Kiera's did -when he wore the suit it generated a shield around his head that could protect him from a point blank head shot while her suit was able to generate a wider, weaker field that deflected bullets in a wider area so that she could protect civilians around her). At the start of the series all of the super soldiers have had their implants turned off. Jaworski and Chen are killed before theirs are turned back on but Travis has his reactivated and seems to have at least limited access to some of the abilities of his implants. The super soldiers are also extremely strong, fast, and recover quickly but this seems to be based upon biological modifications and the use of special hormones rather than technology.
- Doctor Who:
- The Cybermen. The extent to which they're cybernetic varies from story to story; in earlier stories, the Cybermen's biological hands are visible, while in the revived series they're simply human brains transplanted into robot bodies.
- Similarly we have the Daleks, who are usually assumed at first glance to be robots of some kind, but in actuality the Dalek itself is a small, squidlike creature piloting the famous mechanical exterior. It's not quite clear how integrated Daleks are into their 'suits', so whether they're true cyborgs or simply machine operators is up for debate.
Footage and descriptions by other characters imply that the Daleks are most likely somewhere between Mechas and cyborgs. The creature proper could exist outside the mechanical shell, but is very small and weak and must be augmented by the mechanical components. In their introduction, Ian Chesterton was able to 'drive' a Dalek shell after discarding the creature. The expanded universe indicates that the Dalek creatures are so biologically degenerate that they have no functional digestive system, no vocal cords and even have difficulty breathing on their own; being implanted in their casings is vital for them to survive for any great length of time, and their nervous and circulatory systems are tied directly into the casing's systems. The Dalek voice is harsh and grating because it is entirely artificial.
The 'New Paradigm' Daleks introduced in 'Victory of the Daleks' have an organic eye visible at the end of their eyestalks. Apparently this is the eye of the internal creature, with its optic nerve extruded down a metal pipe. - Davros. Right from his first appearance it's apparent that his chair is also a life support system and he will die within minutes without it. Since the chair can move without Davros needing to use a joystick or other controls it's safe to say it's tied into his nervous system in some way, and of course Davros also has an artificial eye embedded in his forehead. By 'The Stolen Earth'/'Journey's End', his one functioning hand had been replaced with a mechanical one capable of shooting electricity from its fingertips.
- The fish-people in 'The Underwater Menace', humans fitted with 'plastic gills' and artificial eyes that allow them to see better underwater.
- The Master had been turned into one by the Doctor in the non-canon 'Scream of the Shalka'.
- 'Voyage of the Damned': Both characters are spoiler-tagged due to the fact that they live in a society with prejudice against cyborgs.
- Bannakaffalatta had an 'accident', and his torso appears to be entirely cybernetic.
- Max Capricorn is nothing but a head on wheels. He mentions that at over 160 years old, it's to keep him alive.
- 'Journey to the Centre of the TARDIS' reveals a character who believed he was an android was in fact a cyborg who had lost his memories in the accident that led to him needing cybernetics implanted, and was then gaslighted by the other crewmembers, apparently out of boredom.
- Psi from 'Time Heist'. The Doctor describes him as having a mainframe in his head, it lets him wipe his own memory, interface with other systems and upload imprints of close to all the greatest bank criminals in existence making him guilty enough to distract the Teller from Clara.
- Nardole, secondary companion of Series 10, was rebuilt by the Doctor with a mixture of organic and cybernetic components after he was decapitated in 'The Husbands of River Song'.
- Kamen Rider. It's been a while since this was anything like standard, and cyborgs are not a Recurring Element anymore, but the old-school Showa-era Riders were either (a) kidnapped by bad guys and put through Unwilling Roboticisation to serve them, escaped brainwashing, and kicked Monster of the Week butt (literally. RIDERKIIIIIICK!) or (b) were upgraded by good guys to fight the rising evil organization, usually after losing a friend or family member (or several!) to the bad guys. If Kamen Rider G doesn't count, the last such Rider (for heroic ones) was Kotaro Minami of Kamen Rider BLACK and Kamen Rider BLACK RX, in 1988-89, although Kamen Rider Double's Philip is a person made of data who was used by the bad guys to create the Gaia Memories, which is this trope in spirit.
- Although Heisei-era Kamen Rider franchise discarded this from their recurring elements, Ryoma Sengoku/Kamen Rider Duke, a villain from Kamen Rider Gaim, is one straight rare Heisei-era example though this is temporary.
- Lexx features some, though given its surrealistic setting all examples are questionable to some degree.
- Common robots in the first season are electronic heads on presumably organic bodies (bodies vanishes after strike of weapons that said to get rid only of organics.)
- Kai is a mix of decarbonized (i.e. transformed into silicon-based equivalent) flash and rarely seen mechanical parts (located in groin and usually hidden under his trousers).
- Mantrid, the Big Bad of the second season, was this, firstly being human remnants, supported by advanced tech, and later transloaded into Insect's brain, again, fused with advanced tech.
- While not being Cyborg per se, Zev is artificially modified.
- The Six Million Dollar Man and his Distaff CounterpartThe Bionic Woman.
- Professor Monster, from the Japanese Spider-Man.
- In the Grand Finale of Ultraseven, Seven battles the two-faced monster Pandon and (barely) defeats it in the first round of combat by chopping off An Arm and a Leg. As a result, Pandon is given cybernetic limbs by its alien masters the Ghose, and rechristened Reconstructed Pandon, who proves to be an even more formidable foe for the slowly dying Ultraseven.
- Colonel 'Iron Man' Torres is a 19th century version of this in 'The Night of the Steel Assassin' from The Wild Wild West.
- Jonathan Coulton:
- 'The Future Soon' is a song about a jilted schoolkid who daydreams of becoming, among other things, a cyberneticist and then 'engineering away' things about him that make him 'weak and strange'.
- 'Better' is about a man breaking up with his girlfriend because he can't cope with her extensive robotic enhancements.
- Todd the T-1000 has the singer get a smashing arm and a saw implanted to intimidate his defective android butler into respecting him.
- The music video for Broken Bell's 'The Ghost Inside' features a cyborg girl. Or maybe she's a gynoid?
- The music video for VIXX's 'Error' features a tragic cyborg love story.
- On Glory Hammer's second album, Space 1992: Rise of the Chaos Wizards, it is revealed that The Hootsman is a cyborg powered by a neutron star.
- The women of Iron Maiden are implied to be this, using thick metal cables and connectors in their hips to interface with a gigantic metal structure.
- The main character in Data East's RoboCop, of course.
- Cibernético, the resident cyborg of the Universal Wrestling Association gym in Mexico. In AAA he would introduce a 'Death Cyborg' or Muerte Cibernética in his efforts to defeat La Parka Jr.
- The Prototype'sgimmick in Ultimate Pro Wrestling, though he left in 2001 to later return in 2003 as a thug out to get Frankie 'The Future' Kazarian.
- Spoofed with the Kenny Everett character Captain Kremmen who has bionic veins and a bionic left foot with a detachable big toe that converts into a space cannon.
- Dino Attack RPG has a player character named Dr. Cyborg, and the Non-Primary Characters General and Frozeen. There is also a cybernetic Mutant T-Rex named Cyrista's Bane.
- Several of the heroes and villains in the Global Guardians PBEM Universe qualify in one way or another. Robotman is a Brain in a Jar, while La Constructeuse gets her powers from various mechanical and electronic implants.
- Cybernetics is a growing industry in Nexus Gate.
- Cyber Punkgaming is also rife with heavily cybered characters, such as the Street Samurai from Shadowrun and the Solos from Cyberpunk 2020.
- Cyberspace (Iron Crown Enterprises), Cyberhero (Hero System), GURPS Cyberpunk, Cyborg Commando (New Infinities Productions), Amazing Engine: Kromosome (TSR)...
- Rifts splits them into several classifications: Cybernetics are basic mechanical prosthetics and implants(which come in fully mechanical or Bio-Systems), while Bionics actually augment the user to combat-capable levels, and include weapons. Cyborgs come in three levels: Minor cybernetic/bionic enhancements, Partial Conversion (all limbs and some torso reinforcement) and Full Conversion (Entire body except for the brain and spinal column).
- Likewise, Heroes Unlimited has Bionics as a superpower type, though in this timeframe it's an emerging technology and extremely expensive (though available to the public).
- Cybernetics factor heavily into the fluff in Warhammer 40,000:
- The most prevalent example is the Adeptus Mechanicus (and their Chaotic counterparts, the Dark Mechanicus). Mechanicus dogma shuns the weakness of the flesh and encourages its members to increasingly replace their organic parts with cybernetics to become closer to the Omnissiah, to the point that it's almost impossible to tell if there's anything organic left.
- Servitors, cybernetic automatons used in all aspects of Imperial function, from scribes to maintenance workers to gun platforms. Their personalities and higher mental functions are completely wiped and their bodies are cybernetically rebuilt to whatever function they are meant for. They are usually vat-grown, but criminals, heretics, and failed Space Marine candidates can also face servitor conversion. The Imperium considers fully artificial AI heresy of the highest order, and requires all robotic lackeys of relatively high sophistication to be biologically human, supplemented by cybernetic augmentation. This taboo on A.I. (which stands for 'Abominable Intelligence') stems from the Robot War that helped bring in the Age of Strife tens of thousands of years in the past.
- Space Marines handle this in a number of different ways:
- The Black Carapace implant, universal to all Space Marines, is a subdermal plastic sheath that neurally interfaces a Marine with his armor.
- Space Marines commonly get cybernetic replacements for limbs, eyes, organs, etc. that are lost in battle.
- Dreadnoughts, heavily-armed bipedal mecha which house Marines too physically broken for baseline combat but too strong-spirited to die, secured inside a life-support sarcophagus which is hooked up to the Dreadnought body's motive systems.
- The Space Wolves make use of animals such as ravens and giant wolves, partly cyborged for better results.
- The Iron Hands chapter shares the Mechanicus' belief in the superority of cybernetics. Initiates replace one hand with a bionic and continue to add parts as they go. The Iron Hands were inspired by their Primarch Ferrus Manus. Ferrus Manus once fought and defeated a strange silver metallic dragon by dunking it into lava. The dragon's skin bonded to his arms. Manus' arms gave him the ability to forge weapons by simply beating them into shape. Ironically, Manus himself did not believe the Iron Hands should replace their flesh with machinery. He intended to remove the metal from his arms to convince the Iron Hands to let go of their obsession with cybernetics, but died before he had the chance.
- The Necrons appear fully robotic at first glance, but are actually full-body cyborgs created from a long-extinct alien race. Though Devourer reveals that some of them are actually robots programmed with the thought patterns of long dead Necrontyr.
- Eldar Wraith technology is somewhat similar to the Necron example in that once-living souls are grafted into completely artificial bodies.
- Orks make extensive use of cybernetics, appropriately enough called cyborks. Due to their extremely tough physiology they can survive having extremely crude and improbable cybernetics added (and in one instance, replacing a large portion of their brain). Also, some Ork tribes make use of gigantic boars, some of which are cybernetically modified into, you guessed it, cyboars.
- Magic: The Gathering:
- The denizens of Phyrexia. Upon birth, they are immediately gutted with most of their body parts replaced with mechanical ones. Even the robots they build themselves are borderline cybernetic. Someone dissecting one of their artifact creatures pointed out: 'its as though someone started out with a living thing, and then replaced bits piecemeal until there was nothing of the original left.'
- The denizens of the Esper shard of the Alara plane use a metallic substance with numerous useful properties called etherium in making themselves human/mechanical hybrids.
- The Unstable joke set introduces a proper cyborg type. Its represented by the Order of the Widget, a group of well-intentioned but clearly insane artificers who replace body parts to function better. Its founder started this because he wanted a toaster.
- The Fading Sunssetting similarly has the option to outfit characters with cybernetic parts. What makes it interesting is that the available enhancements run the full technological spectrum, from simple metal and ceramic limb replacements, to synthetic flesh, to nanobots.
- Dead Lands: Hell On Earth subverts, inverts, reverts, and blipverts the trope. Basically, in the universe it's impossible to make enough room in a human body to insert any relevant cybernetics. However, there is plenty of room in an undead body since the undead don't need any bits other than the brain anyway. This has the added advantage that with a bit of Mad Science jiggery-pokery you can run the machine parts on the spiritual energies used to create the undead.
- Mage: The Ascension from the Old World of Darkness included Iteration X, 'mages' who could do impossible things with cybernetics and robotics. Besides generally being cyborgs themselves, they frequently made use of HIT Marks against their enemies. Occasionally other science-focused mages, even in the Traditions, also created cyborgs. The degree to which Cybernetics Ate Your Soul varied with the amount of replacement and the manner in which your storyteller enforced the Resonance and Paradox rules. As a nice nod to reality, people with any kind of cybernetic enhancements have to get a full-body reinforcement.
- In Paranoia, humans in the robot-loving Corpore Metal secret society often get cybernetic replacements. Inverted by Corporganic, whose robotic members sometimes get organic replacements ('orgcybing').
- Exalted has these in the Alchemicals sourcebook. Any Alchemical with an Obvious charm qualifies, as well as many that don't.
- New Horizon has the Prometheans.
- Oddly, the cybernetic enhancements are stated to be tailor-made to an individual's biochemistry, preventing both interchangeable prosthetics and cybernetic enhancement to the genetically altered Medeans. Hmm.
- The d20 Modern supplement d20 Future has some coverage of this topic and Cyberscape expands on it.
- Cyberscape also adds alternate cybernetics, including Golemtech and Necrotic Implants (Golem and Necromancy based cybernetics respectively), for a Magitek twist on the cyborg.
- In BattleTech, implants and augments are available. They range from basic replacement limbs for crippled veterans to full-body musculature replacement with sub-dermal armor plating. The more extreme replacements are often only available to government operatives, and typically come with a host of horrible side effects like the aforementioned muscles requiring surgery whenever damaged and constant painkiller usage. The genocidal Word of Blake invested heavily in cybernetics, and the invading Clans likewise had a fondness for overt replacement cybernetics without the usual faux-flesh, further stigmatizing cyborgs.
- Basically everyone in Eclipse Phase, apart from the comparatively few flats in the Jovian Republic, has some sort of cybernetic enhancement, even if it's only a basic mesh insert
- The Yu-Gi-Oh! card game has quite a few monsters that qualify, the most obvious being Cyborg Doctor. Others include Nanobreaker (who is based on Jake, the protagonist of a Konami video game with the same name as the card), Battle Footballer (as seen by its card text), and maybe D.D. Warrior Lady, who seems to have at least a bionic arm, and maybe a few other cybernetics.
- Bleak World has the Cyborg class of the Aliens race. It has little to no infiltration ability (at its highest it can roll 1d10 on sneak checks). But they have very highcombat and science abilities, making them more useful for small scale skirmish and retrieval games. There is also The Android class of the experiment race, which was created by a Mad Scientist using the bodies of dead teenagers and cybernetic implants.
- High Arbiter Arkeid -actually a Sylvain (light elf), not a human- in Anima: Beyond Fantasy. Little details, however, are given on what are her implants.
- Space Siege: The ship AI turn the crew into cyborgs to fight the enemy. If you choose to support the pilot AI then all are turned cyborgs want it or not.
- The Grekim, a race of giant alien squid from Achron, have done this to their entire species. They now need the same resources that humans use for building factories in order to reproduce.
- The Vecgir also seem to have been greatly 'enhanced'. At the very least they were implanted with neural implants that enslaved them.
- In Alien Shooter, your character can be upgraded with cybernetic implants, increasing health, strength (which determines how much ammo you can carry) running speed and accuracy (which also provides a small damage boost). The sequel also adds an intelligence stat, which determines how effective said implants are.
- Halo:
- The Master Chief and the rest of the Spartan Super Soldiers have a neural interface implanted in their brains to allow them to properly control their Powered Armor, as well as reinforced skeletons. The rank-and-file members of the human military also receive neural implants, but they're not as advanced as the Spartans'.
- Spartan-III Kat, from Halo: Reach, has a mechanical right arm.
- Ditto Halo's Spiritual Predecessor Marathon, where the skeleton, musculature, and nervous systems of dead soldiers were augmented with various technology (possibly including some Lost Technology from Sufficiently Advanced Aliens that had previously originated an ancient race of Uplifted Animals) to create the Mjolnir battleroids. They can pass so well for normal, even they aren't always aware of their true nature prior to “activation.”
- Also, Durandal's BoB army are equipped standard with implanted Electronic Eyes.
- For that matter, the entire S'pht race are cyborgs. Somehow, their mechanical parts reproduce themselves along with the organic ones when new S'pht are created. Indeed, they are even unsure whether or not they'd even be sentient without their mechanical parts.
- The Pfhor use a kind of soldier called a cyborg as well: this one looks like a giant, deformed human torso stuck on top of some tank treads.
- The Medieval Stasis setting of The Legend of Zelda suprisingly has a few examples.
- In the remake of The Legend of Zelda: Majora's Mask, Goht has a large organic eye inside an otherwise robot body.
- The Legend of Zelda: Spirit Tracks features Bryne, who has his left arm replaced with a mechanical limb that that sports Wolverine Claws and doubles as a gappling hook
- The Legend of Zelda: Breath of the Wild introduces the Blight Ganons. They are a mixture of Malice, the malevolent matter produced by Calamity Ganon, and random bits and pieces of Magitek. Although Malice sustains the monsters, they primarily rely on the energy blades and laser beams provided by the tech to fight. Once Link interrupts Ganon's reincarnation, he too manifests as a mishmash of flesh and technology.
- Raiden started out in Metal Gear Solid 2 as a human but in Metal Gear Solid 4, he showed up as a cyborg ninja. Gray Fox also became a cyborg ninja in MGS.
- Cybernetics have become more widespread and advanced by the time of Metal Gear Rising: Revengeance. Many of the enemies Raiden faces are fellow cyborgs. The most extreme example is Senator Armstrong, who has so many nanomachines in his body that he's a cyborg on the cellular level.
- All of the pirates in Black Market seem to be enthusiastic about cybernetics, much to everyone else's disgust.
- In the Command & Conquer: Tiberian Series, the Brotherhood of Nod make use of cybernetics for their elite forces, first seen during the events of Command & Conquer: Renegade and later much more prominently in Command & Conquer: Tiberian Sun. During the Firestorm expansion, however, Nod's combat AI goes rogue and takes the cyborgs with him, so when Tiberium Wars rolls around cyborg forces are conspicuously absent. The Kane's Wrath expansion brings them back in the form of the Marked of Kane, made up of Nod's fallen soldiers resurrected through technology and linked to the new LEGION AI.
- The Counterstrike expansion Red Alert featured a cyborg commando named Volkov and his cybernetic dog Chitzkoi, the former capable of surviving a shootout with an Allied cruiser and the latter able to leap all over the battlefield to tear out the throats of enemy infantry.
- In Zero Hour's Contra mod, General Algrin 'A.I' Ironhand has cyborgs instead of rangers as his basic infantry.
- Dr. Curien's most powerful experiments in House of the Dead (the video games, not the movie; curse you, Uwe Boll!) involve using electronics as well as scientific necromancy. Note The Magician and The Wheel of Fate.
- See also Dr. Tokentäkker in the sideshow spoof CarnEvil, who is Curien in a pun-filled circus of mayhem. You'd think someone on the HOTD team would have thought to buy the rights to distribute and plunked it as download content or a limited edition disc with some of the HOTD games.
- In Resistance: Fall Of Man, the Chimera have heat sinks implanted in their backs to keep them from cooking themselves in the middle of battle, thanks to their hyperactive metabolism. This is why the Chimera change London's weather to freezing winter in the first game. The Grey Jack enemies are stock Hybrids who have lived so long their heat sinks have broken down, and their bodies are breaking down because of it.
- The Terrans in Starcraft do so slightly for their Marines, and heavily for their Ghosts, who not only have inhibitors, but also other enhancements to increase their effectiveness including ocular implants. The Protoss, on the other hand, have Dragoons, which are fallen comrades brought back in robotic bodies. Dragoons are especially revered among their people for their dedication and bravery. Starcraft II will feature the Dark Templar equivalent, Warp Stalkers, as well as the new breed of Dragoon, the Immortals.
- In Team Fortress 2 one of the unlockable weapons, the Gunslinger, is a mechanical hand, designed by Radigan Conagher, the grandfather of one of the playable characters, some time around the turn of the 20th century. The arm is capable of holding a pistol and a shotgun, makes punches hurt the enemy as much as a wrench hit, and from a gameplay standpoint, gives +20% MAX HP and lets the Engineer deploy Mini-Sentries instead of the normal Sentries. The Gunslinger is designed to be mounted on an arm stump, replacing the hand. The Engineer didn't meet the requirement of not having a hand. At first.
- Radigan wasn't missing an armeither.
- A common costume part in City of Heroes and City of Villains. All Freakshow have metal parts replacing some or all of their limbs, as have many Arachnos troopers. Nemesis, and the Malta Titans, are essentially brains in robotic bodies. One interesting version is the Vahzilok, cyborgized zombies.
- Robo-Manus from Battletoads. While most of the Dark Queen's goons are leather-cladrats, bulls and pigs, Robo-Manus is a monstrous mutant cyborg with Combat Tentacles, a massive arsenal, a tendency to survive otherwise lethalinjuries and often comes back in an even bigger and stronger form when he is actually destroyed.
- Ziggy in Xenosaga was revived and turned into a cyborg roughly one hundred years after committing suicide. Interestingly, cyborgs are actually considered obsolete by the time the series takes place. Also, T-elos, a cyborg created from the (surprisingly well-preserved) corpse of Mary Magdalene.
- In Deus Ex, Gunther and Anna are the classic mechanical cyborgs, showing all the nifty dermal plates and robotic appendages that come with the territory. JC Denton and his brother Paul appear to be a highly advanced model based on a nanotech platform with fluid upgrade capabilities and ability to pass completely for human, except that their eyes glow.
- Adam Jensen from Deus Ex: Human Revolution is a sleeker version of Anna and Gunther from twenty years earlier. Replacements (due to heavy damage and being shot in the head) include prosthetic arms, legs, eyes, part of the head and most of the torso. It's heavily implied, but not confirmed until later, that Jensen is now more machine than man: his arms, legs, and large portions of his chest have been replaced with augmentations, and his cranium is at least 25% mechanical.
- Jensen also has the ability to unlock new features in his existing augmentations (justified as a process of naturalization: the longer he spends with his augmentations, the more he gets used to them, and the more his brain can naturally reach the many features to 'turn them on'). These include the ability to run silently, jump higher, see through walls, fall from any height without injury, and launch explosive ball-bearing sized munitions from his arms in a 360 degree arc.
- Jensen is far from the only example. Many people in the game can be seen with mechanical limbs, including Adam's boss David Sarif who replaced one of his arms with an augment to improve his baseball performance. Adam also is not the most heavily augmented character seen, though he's pretty close — one villain has apparently replaced his entire body from the neck down and even his head seems to be mostly mechanical. Jensen is unique in that thanks to gene therapy experiments performed on him as a baby, his body can accept augmentation without relying on the drug that every other augmented person needs to avoid rejection syndrome.
- Adam Jensen from Deus Ex: Human Revolution is a sleeker version of Anna and Gunther from twenty years earlier. Replacements (due to heavy damage and being shot in the head) include prosthetic arms, legs, eyes, part of the head and most of the torso. It's heavily implied, but not confirmed until later, that Jensen is now more machine than man: his arms, legs, and large portions of his chest have been replaced with augmentations, and his cranium is at least 25% mechanical.
- Shin Megami Tensei if... has Otsuki, a minor boss. Each time you fight him, more and more of his body is replaced with cybernetics, until he is reduced to a head and limbless torso attached to a hulking robot body.
- In Quake IV, your character gets 'Stroggified' and rescued literally the moment before he gets brainwashed. Before that, his legs were cut off and replacements stuck on, and something was done to his hands and chest, and he got a translator chip stuck in his head. See it here! Result? He runs and jumps faster and understands Strogg. Of course, other humans are distrustful of him, but he never protests.
- The main character of Bionic Commando is an early example of this.
- The box cover art suggests otherwise.
- Sid Meier’s Alpha Centauri features the 'Bioenhancement Center' base facility, which increases the morale (i.e. experience level) of all units built at a base by 2. The 'Cyborg Factory' Secret Project, the movie for which once provided the page quote, places a Bioenhancement Center in each one of your bases for free. In addition, several technologies have to do with varying levels of cyborgdom, most notably 'Neural Grafting' (which enables Bioenhancement Centers), 'Mind/Machine Interface' (which enables The Cyborg Factory and for some reason allows you to build helicopters) and 'Homo Superior' (which is explained in-game as creating cyborg Ubermenschen—complete with a quote from Friedrich Nietzsche).
- And lest we forget: The Cybernetic Consciousness faction, composed entirely of humans merged with AIs, making them cyborgs of a different sort (rather than human brain in a mechanical body, organic and silicon minds fused together in a body of any kind). That they are a faction also makes them a Robot Republic.
- Civilization: Beyond Earth has an entire affinity based on cybernetic enhancement. Factions choosing Supremacy as their primary affinity believe in the weakness of the flesh and seek to replace the body using advanced cybernetics.
- Entire squads of cyborgs can be trained. (FYI, they are called Apostles and have a meagre 48 strength)
- Kanon of Wild Arms 2, who replaced most of her body with mechanical parts to become a demon hunter after a demon attack on her village left her mostly crippled.
- Wild Arms 4 has the chainsaw-wielding Balgaine, which explains his immense strength as well as his weakness to Jude's Short Circuit technique.
- In Alien vs. Predator (Capcom), the two Human characters are said to be Cyborgs. Dutch is obviously so, while Linn's cybernetics are only apparent by the fact that she can fight on even terms with a Predator or Xenomorph bare-handed.
- The first PC Aliens vs. Predator FPS gave us the Xenoborg. Yes, Weyland-Yutani thought putting armor and a lethal laser weapon system on a Xenomorph was a good idea. Yes, the things go berserk and start killing people.
- The titular protagonist of Iji, as well as every single alien, is augmented with nanomachines that make her stronger, sturdier, and allow her to command her Nanogun.
- The Agent in Crackdown, is essentially a living Evolving Weapon.
- Not really a thing in the classic Mega Man games, but the X series has a few humans with cybernetic parts grafted onto them, such as Dr. Cain. As the timeline progresses through the X and Zero games, it becomes more and more common for humans and Reploids alike to become cyborgs, and Zero'sDr. Weil could arguably be called the first 'true' cyborg by virtue of being a human whose mind was put into a robotic body. By the ZX games, there's very little distinction between human and Reploid, as there are few people on either side that aren't cyborg anymore. By the next series in the timeline, Mega Man Legends, they've further homogenized into a single race, then become all but extinct. The Earth is now populated by Artificial Humans created and left by last of these humans.
- Mega Man Legends returns to the X-era 'humans with obvious cybernetics' standard. MegaMan Voulnutt, Barrel Caskett, and many other Diggers both former and current are cybernetic in some part. You also run into the occasional NPC townsfolk with cybernetic eyes or limbs.
- One of Dr. Wily's eyes in the Mega Man Battle Network series appears to have been replaced with a cybernetic monocle, as befitting his discipline in robotics over computer networking. MegaMan.EXE is Lan Hikari's Brain Uploaded twin brother, Hub.
- MOTHER 3 contains several cyborg-style animals along with Mix-and-Match Critters, as well as the Masked Man, a human cyborg. And then there's New Fassad and Miracle Fassad.
- Cyborgs are commonplace in Mass Effect, ranging from chips in the fingertips to use holographic keybords, artifical arms and organs, electronic eyes, memory chips inside the brain, etc. Cybernetics are so advanced that the President of the United North American States was able to remain in office by transferring most of his neural functions into a computer. Then there are biotics, individuals capable of telekinses and other feats; they require a 'bio-amp' attached to the brainstem in order to actually use them.
- Actually there are two types of cybernetics that human biotics need: 'Implants' which allows biotic power to be used ranging from L2 to L5.n and L5.x, and 'amps' which, well, amplify biotic power to non-uselessness. The difference between the two is that amps are detachable without causing damage to the user.
- In Mass Effect 2, Commander Shepard is brought back from the dead, and is not entirely human anymore. While Shepard could've been brought back wholly human, that process would have taken more time than Cerberus had. As a result, the Commander is mostly human, albeit with a number of modifications, usually beneficial ones (the ability to survive a poisoning that would have killed anyone else, for example).
- Calling Shepard 'mostly human' is somewhat misleading; after the surgery, his/her combat capabilities are considerably advanced. You can even buy upgrades for his/her body, making his/her skin capable of withstanding considerable gunfire and increasing strength to point of being able to win fistfights with creatures two or three times the average human's size. And even without those upgrades, s/he can use weaponry that has kickback so forceful they are physically impossible for even the genetically modified soldiers of the day to use without being seriously wounded.
- The 'upgrades' for Shepard are said in the item descriptions to not be upgrades to Shepard's cybernetic components, but are a type of genetic engineering/cybernetics in and of themselves.
- Overlord showed off some of the deepest extensions of Shepard's cybernetics.S/he actually gets hacked near the end of the story, allowing him/her to view the memories of the Overlord subject.
- In Mass Effect 3, Shepard has a discussion with EDI where they discuss whether this means they are technically 'Transhuman', given that there has been apparently a lot of discussion amongst the Council races over the legal ramifications of Transhumanism. EDI proceeds to claim that Shepard is not one, though it should be noted that an earlier conversation had her mention that she's learnt to lie, implying that she might have done so for Shepard's benefit.
- In one of the endings of ME3, every living being in the galaxy becomes cyborgified.
- Calling Shepard 'mostly human' is somewhat misleading; after the surgery, his/her combat capabilities are considerably advanced. You can even buy upgrades for his/her body, making his/her skin capable of withstanding considerable gunfire and increasing strength to point of being able to win fistfights with creatures two or three times the average human's size. And even without those upgrades, s/he can use weaponry that has kickback so forceful they are physically impossible for even the genetically modified soldiers of the day to use without being seriously wounded.
- Kurtis from Disgaea was rebuilt as one after surviving an explosion.
- The Cyborg class in Ghouls vs. Humans. He actually looks indistinguishable from a robot. He had to be made into a half-man half-machine after barely surviving an attack by a ghoul, and is now going on a Roaring Rampage of Revenge to avenge his family. But at least he's got a bitchin' plasma cannon and a jetpack.
- Genesect from Pokémon Black and White, which resembles a prehistoric insect that was revived and had its missing body parts lost during its fossilization replaced with cybernetic ones.
- Fallout
- In the Fallout: New Vegas add-on 'Old World Blues,' The Courier is abducted by disembodied mad scientists, who replace your brain, spine and heart with advanced Tesla coils that grant you immunity to poison, resistance to damage as well as enhanced strength and other benefits. Even after completing the main quest and (possibly) restoring said body parts, some advanced technology still remains in the Courier's body.
- The Project Nevadamod for New Vegas greatly expands (among other things) on the implant system of the base game. By default you are now limited to 2 head implants, 2 chest implants and one implant for each limb, but perks exist to increase that limit to 4 for the head and chest and 2 for each limbs. Some implants can be upgraded and all implants can be swapped and replaced by visiting a competent doctor. Some of the new implants include slowly regenerating limbs, the ability to launch an EMP with your bare hands, razor sharp nails that boost unarmed damage and artificial lungs to breathe underwater and sprint longer.
- Plus the seven SPECIAL implant (one for each attribute), the regeneration implant, the sub dermal armor (these 9 ones are in the vanilla game). 'Old World Blues' also adds an implant which increases damage output against cazadores by 10%, another that increases crouch speed, another which filters drinking radiation, and a last one for getting action points and more health from food, plus the level 30 perk Implant GRX (a Turbo Implant). When you get all these, the Courier is more machine than man at this point.
- Additionally, there's Rex (the pet dog of the head member of the Kings), who has robotic legs and hindquarters.
- A Dummied Out character from Fallout had a cybernetic hand. You were supposed at one point to kill him and bring back the hand in question as proof. In the retail produce the Super Mutant Lieutenant is visibly a cyborg, boasting a nice Electronic Eye. If he takes enough damage his implants malfunction and his death is particularly spectacular.
- Fallout 2 allows the Chosen One to strip the plates from a set of combat armor and implant them under his/her skin. There are also special 'memory modules' which enhance some of the SPECIAL statistics.
- Fallout 3 has no implants but does have Cyborg as a perk, and a cyborg follower, Star Paladin Cross.
- Fallout 4 has no implants (unless you count the Adamantium Skeleton perk), but does have a cyborg in the form of Conrad Kellogg, one of the villains and the mercenary who killed your character's spouse, who was cybernetically enhanced by the Institute. His enhancements include a cybernetic limb actuator and pain inhibitor, as well as a cybernetic brain augmenter that you have to use after killing him in order to learn his memories and find out how to get inside the Institute so that you can find your son.
- In the Fallout: New Vegas add-on 'Old World Blues,' The Courier is abducted by disembodied mad scientists, who replace your brain, spine and heart with advanced Tesla coils that grant you immunity to poison, resistance to damage as well as enhanced strength and other benefits. Even after completing the main quest and (possibly) restoring said body parts, some advanced technology still remains in the Courier's body.
- Cyborg enemies and cyborg augmentations feature prominently in Space Siege. Ever more heavily augmented cyborg enemies take up much of the second and third acts, replacing the Scary Dogmatic Aliens from act 1 completely by act 3.
- The name Shatterhand is not only the name of the game, but the code name given to the hero after he gets bionic fists.
- From Skullgirls comes Peacock, a cyborg on the more fantastic side of the spectrum. Her arms are clearly mechanical, made of sections of metal with three large eyes attached to each arm. Concept sketches of her (her outfit is not very revealing) show that her legs and other parts of her body appear mechanical as well. It's unclear just how much of Peacock's original body is left, if anything but her brain and her face.
- It's possible that Painwheel from the same game could be considered one as well with the large pinwheel-like blade coming out of her spine. These two are both products of the Anti-Skullgirl Labs, so it's likely that other cyborgs are present in the story as well.
- Big Band follows along the same lines, fused together with an iron lung and an assortment of various musical instruments after suffering a brutal beatdown at the hands of dirty cops.
- Many of the monsters in Parasite Eve 2 have some sort of cybernetic implant on their bodies. Most are implied to be some sort of life support. There are also the Golems, twelve-foot tall ape-man cyborgs armed with everything from grenade launchers to flaming machetes. No.9 in particular makes Vader-esque ventilator noises when he breathes.
- XCOM:
- The Floaters in all versions of the game are near full-body cyborgs-their core organs have been removed and replaced with a cybernetic life support system and a flight unit (in either antigravity or jetpack flavors, depending on version).
- The Lobsterman and Triscene from Terror from the Deep are combat androids with some wetware components.
- The Enemy Within expansion for XCOM: Enemy Unknown adds the MEC trooper, a class that you can turn regular soldiers into. The conversion process includes amputating all limbs and replacing them with cybernetic sockets that can fit either metallic skeletal similes for regular life at the base, or a massive Mechanized Exoskeleton Cybersuit for actual combat. The MEC trooper can't use cover, has only 10% defense at any given time outside of their individual abilities, and can't hold items, but they boast insane amounts of firepowernote , very high HP, and can be a shortcut for a critically wounded soldier to get back to the fray much sooner than normal, as the conversion process takes only 3 days no matter what.
- In XCOM 2, the Commander was one while they were imprisoned by ADVENT. The opening of the game involves the forcible removal of the cybernetic parts still linking the Commander to the ADVENT network.
- Marvel vs. Capcom: Clash of the Superheroes: The Secret Character known as Shadow Lady is Chun-Li from an Alternate Universe where she was forcibly turned into abrainwashed cybernetic minion for Shadaloo. Before she was forcibly roboticized, Chun-Li routinely foiled Shadaloo's plans at every turn, and in retaliation, Shadaloo kidnapped, experimented and cyborgized her for the sake of turning her into a pawn against Interpol. When the task was completed, they turned her into a living weapon, complete with a new name and transformed her into M. Bison's top operative. Unlike Shadow—a roboticized Charlie Nash, who escaped shortly after being transformed—Shadaloo added a Restraining Bolt to Shadow Lady's programming and internal systems so the cyborg would remain fully obedient and loyal to Bison, and complete her missions by having her body be remotely controlled, essentially making her a Dark ActionRobot Girl. As Shadow Lady, Chun-Li's formerly cheerful personality was obliterated, and her body's physiology altered so itexperienced no emotion apart from being a ruthless but highly effective killing machine and assassin for Shadaloo - in essence, she is essentially a completely different person inhabiting her body and mind (being more machine than human), and serves as nothing but a weapon against her former allies and Interpol. It's also been implied that deep down, the old Chun-Li is still there on some level, and is at least partially aware of what she has done. Even if her allies ever managed to revive her, Chun-Li would have to deal with theguilt of being a tool for Shadaloo, not to mention the fact that being a brainwashed robotic minion wouldn't go away overnight should she become a good person again. Aside from retaining a few moves from her non-cyborgified variant, she has built-in high tech weaponry, and all of this was augmented to her robotic body, like the T-X from the Terminator series, thus making her more faster and stronger than Shadow, but at the cost of becoming a brainwashed minion for Shadaloo. She shoots homing/heat-seeking missiles from her back, thrusts forward with a drill, encases herself in a electric barrier (that also deflects attacks and stuns opponents), miniaturized Vernier thrusters in her feet that enable her to jump much higher (and allow her to kick more rapidly) and fires a large beam (Big Bang Laser) from her palms. In her ending however, she manages to overcome Shadaloo's brainwashing,regain her original memories as Chun-Li, and join forces with Shadow in taking down Shadaloo. Despite this, she retains her robotic parts even after the brainwashing broke.
- BioForge is about a secret facility turning kidnapped people into relentless, killing cyborgs with a host of enhancements, including a concealed Arm Cannon.
- BioShock Infinite has the Handymen, giant mechanical brutes with gorilla like builds. They are made from people who were terminally ill, or dying(or not) people who are converted into robotic enforcers, the only parts they have that are still human are the head and heart.
- Mortal Kombat has Cyrax and Sektor, who debuted in Mortal Kombat 3. Highly trained assassins of the Lin Kuei, they are subjected to a cybernization process that strips them of their humanity and free will but allows them to retain their skills and knowledge while also beefing up their physical abilities. Cyrax was not willing but Sektor believed this was the evolution of the clan. In the original canon, Smoke is also subjected to the procedure but in the new canon started by Mortal Kombat 9, Sub-Zero VI takes his place.
- Sergeant Rex 'Power' Colt is a Mark IV cyborg and the main protagonist of Far Cry 3 Blood Dragon. Fellow soldiers Spider and Sloan are also cyborgs, as is the army of Mark V cyborgs Rex mercilessly slaughters while making cheesy puns.
- Robopon has Dr. Zero, who has a robotic arm and possibly other body parts, if his metal shoes are anything to go by. After Prince Tail's father defeated him, he repaired his body with the latest robotics engineering.
- Cybernetic enhancements are SOP for agents in Revolution 60. The protagonist, Holiday, fears she's losing a step because new agents have the benefit of more advanced technological enhancements.
- E.Y.E.: Divine Cybermancy features an entire cast of cyborg SuperSoldiers. Players start out already augmented with Electronic Eyes, adrenalin pumps attached to their heart, a Brain–Computer Interface, and so on. Cybernetics can be upgraded at a heavy cost to significantly improve one's performance, such as upgraded cyberlegs allowing one to vault entire buildings. One of the ultimate Technology Tree items, NecroCybermancy, allows one to upgrade themselves past the point of death, then have their spirit recalled back into their body.
- In SanctuaryRPG, many creatures, both friendly and hostile, have some cybernetic augmentation. As an example, there are robotics pets. There is also a Mechanised Dragon boss.
- Fletcher, the protagonist of Hard Reset starts out with an electronic eye that can be upgraded to have helpful items automatically highlighted, and can gain hormone dispensers and other enhancements throughout the game. Cyborgs seem common in the setting in general, both as NPCs and as enemies.
- In Paradise Cracked, most characters already have some sort of implants installed. However, there's an entire Cyborg sub-race whose members have replaced entire organs and limbs with cybernetics.
- In Soldiersof Anarchy, this is true of COTUC Death Knights, which explains their extreme combat prowess. This isn't revealed until the latter stages of the game, when the horrific robotisation process is also revealed.
- Several races in Space Empires games practise this extensively. One example are the Xiati in Space Empires; Starfury spin-off, who live for 70 years on average and typically have a limb and several of the organs replaced on their in-game portraits.
- In Dex, the protagonist herself is one from the beginning of the game, with the entire back of her neck subsumed by metal implants to allow the access to Cyberspace. She can gain further cybernetic augmentations throughout the game, with the limit of 7 augmentations at any one time.
- In Chaos Rings III, the Thousand Voyager Johannes is a cyborg since he had to replace body parts before they fully mutated due to his use of Genes. He claims his body is about 70% machine. Party member Alfred is also a cyborg though it's not as obvious. He had to replace his legs after they began to mutate when he pushed his Gene power too hard in an attempt to kill his family's murderer Drei 6, sacrificing the Genes he had gathered up to that point. He claims that's the reason a former Thousand Voyager like himself isn't any stronger than the rookie protagonists. The similarity between Johannes and Alfred is not a coincidence.
- Cyborgs are common enemies in System Shock, being created by resurrection chambers that have been re-purposed by SHODAN. The player himself becomes one as his reward for removing SHODAN's Morality Core, and gets turned into a massive spider-like 'borg if you game over.
- Several of the hunter in Evolve are cyborgs. The most notable is Torvald, who was ripped apart by a monster until nothing is left from the original but the head, left arm, and a chunk of a torso. His new parts come with a personal forcefield, a jetpack, and a pair of mortar cannons. Markov is a lesser example with only a mechanical eye, as well as Kala who has several cybernetic implants to allow her to utilize the abilities of the monsters, as well as to keep her immune system from failing.
- The Elder Scrolls:
- From the series' backstory comes Pelinal Whitestrake, the legendary 1st Era hero of mankind/racistberserker. Believed to have been a Shezarrine, physical incarnations of the spirit of the 'dead' creator god Lorkhan (known to the Imperials as 'Shezarr'), Pelinal came to St. Alessia to serve as her divine champion in the war against the Ayleids. Per Word of God, Pelinal is heavily inspired by The Terminator. He wore full plate mail, blessed by the Divines no less, at a time when only the Dwemer could craft it, and was nearly indestructible as a result. He had a hole in his chest and a red diamond instead of a heart, symbolizing his connection with the heartless god Lorkhan. When he wanted you dead, there was very little that could stop him. Additionally, he had knowledge of future events sprinkled into his insane ramblings, with some sources suggesting that he was legitimately from the future. To quote The Song of Pelinal:
'... [And then] Kyne granted Perrif another symbol, a diamond soaked red with the blood of elves, [whose] facets could [un-sector and form] into a man whose every angle could cut her jailers and a name: PELIN-EL [which is] 'The Star-Made Knight' [and he] was arrayed in armor [from the future time].'- The Elder Scrolls OnlineClockwork City expansion reveals that this is the case for the Dunmeri TribunalDeity Sotha Sil. He lives in his Clockwork City where he studies the 'hidden world'. His city includes complex computer program-like functionality while Sotha Sil himself has upgraded his body with cybernetic parts which allow him to interface directly with the city. In addition to these computer systems, he has created semi-organic cybernetic servants and may have even uploaded his own mind into his city (meaning he may not have been killed during the events of Morrowind's Tribunal expansion) all while the rest of the world is stuck in medieval stasis.
- Stellaris has 'ascension perks' that allow empires to embrace the machine. At the first step, this simply involves cybernetic parts - reflected by the addition of the Cyborg trait to pops and leaders. The general population become hardier and more productive, whilst leaders become more effective in their general areas and live longer. However, a second level perk allows empire to transcend their fleshy/scaly/fungoid/etc. bodies entirely and become true machines... though any local Scary Dogmatic Aliens (Fallen, Awakened, or regular) will be horrified (as they think Cybernetics Eat Your Soul) and probably try to wipe out the offending transcendents as a result.
- Many of the upgrades in The Swindle consist of cybernetic parts for your thieves, such as replacing much of the pelvis to allow faster movement.
- Quite a number of heroes from Overwatch count to varying degrees, from just having Artificial Limbs (McCree and Junkrat), to having a fully cybernetic body (Genji), to somewhere in between (Doomfist and Sombra).
- Warframe:
- The Grineer use cybernetics to make up for their Clone Degeneration, replacing failing organs piecemeal until there's very little of the original flesh left. It is often said that the Grineer are better at repairing broken bodies than they are at making them right in the first place.
- The Corpus often use cybernetic augmentations to control their workers. Corpus debtors are given 'rigs,' mechanical body parts—including heads—that perform better than the organic versions. Except they have to pay for the rigs with far more interest than they can ever expect to actually make.
- The Technocyte Plague works like this down at the molecular level. It breaks down and rebuilds any system, biological or mechanical, and fuses it together with everything nearby. Mostly this results in Plague Zombies and lots of Meat Moss that is still as strong as steel, but properly controlled, it can be used to turn a human into a One-Man Army. This is the origin of the warframes. The Orokin needed a non-traditional weapon to fight the Sentients, since the Sentients could subvert Orokin technology. But turning humans into warframes left them violently insane and useless as soldiers. It was only when a group of children, who had survived a Void jump accident and gained strange powers as a result, were able to connect with them that the warframes were tamed. Together, they became the Tenno.
- Comes up in, of all places, Middle-earth: Shadow of War. Occasionally, orcs will survive being severed in two. When this happens, they will come back with cybernetic parts- even for parts of the body that weren’t severed- and the new title of 'The Machine'.
- Empire Earth: Sergei Molotov manages to sabotage a Chinese time machine but is nearly killed by the radiation. Grigor II (a sentient robot dictator) manages to save his life at the cost of heavy cybernization (an arm, leg, and part of his head), which Molotov doesn't take kindly to at first.
- Quirky Misadventures Of Soldine The Cyborg
- The titular protagonist.
- His Evil Knockoff, Robosol.
- For the longest time, a lot of RWBY fans speculated that General Ironwood's right arm (which was always under a glove) was a robotic prosthetic. They're half-right: almost the entire right side of his body looks like a Terminator. Also of note, Mercury has a pair of cybernetic legs, and in Volume 4 Yang gets a robotic right arm to replace the one she lost to Adam in 'Heroes and Monsters'.
- Dreamscape:
- Betty is a cyborg from the waist down, as a result of one of Melinda's Mooks crushing her legs with a pillar.
- CHEN is a cyborg chameleon!
- In Enemy Quest, the alien Floaters are an entire species of these. They all possess some form of rocket propelled flight, some have weaponry mounted on their bodies, and there is an array of various other augmentations for Floaters to be equipped with. As every Floater is a clone and created for a specific task, individual augmentations tend to vary.
- Daisy Archanis from Last Res0rt has a potent prosthetic leg... that's detachable (presumably for upgrades). It helps her about as often as it hurts her.
- Sluggy Freelance:
- Shows up as part of a Borg parody. Riff and Torg actually become cyborgs for a couple strips, but have all their cybernetic implants taken away when they get kicked out of the Collective.
- The Mecha Easter Bunny is created partly based on the original Easter Bunny's DNA, but is only organic on the surface, much like a Terminator.
- Dr. Crabtree hasn't got any specific part replaced with cybernetics but is so full of integrated nanites (microscopic robots) throughout that she is capable of things impossible for humans but would go splat if exposed to an EMP.
- Meteor from Unit-M is part-Monster, part-machine. He can also activate battle armor.
- Sidekicks gives us Metaroid and Goldrush. The former gets humiliated by the protagonist twice, despite getting an upgrade, and the latter is a mechanical creature made entirely of 24k gold (his only organic part is his brain).
- In season 2 we have Alex from the 'Alex Project'. The cyborgs from the Alex line are special in that they also possess superpowers.
- Michelle Flammel from Monsterful, she can transform into a PHC (Psychotic Homunculus Cyborg) by fusing with her guardian golem Ourox, Gaining tons of gadgets, from the classic Arm Cannon, to Jetpacks and more.
- In Harkovast Shogun has a mechanical hand that can crush metal. How this was constructed using the medieval technology levels of Harkovast has yet to be explained.
- In The Inexplicable Adventures of Bob!, the giantess Djali ('Jolly') is given cybernetic parts to help her move and respirate at a size that would otherwise run up against the Square-Cube Law. Since the Nemesites explicitly have technology to reduce an object's mass and to manipulate gravity, this isn't too unreasonable.
- Bob and George: Mike has half his body replaced with robotic parts. Typically, he wonders whether he's robotic or a freeloader.
- The lunar ambassador's bodyguard in Chapter 2 of The Water Phoenix King has both arms replaced with densely-folded ribbons of razor-edged, thought-controlled metal. It's explicitly described as Magitek and other artifacts of the same sort exist.
- After Tavros from Homestuck was confined to a wheelchair due to Killer Game Master Vriska, Kanaya sawed off his legs while he was sleeping so Equius could fit him with newly-built robot legs instead.
- Vriska gets a robotic arm (also made by Equius) after her original one gets blown off. Aradia may be an additional case, as she spends a good part of the plot as a ghost-sprite inhabiting a realistic robot (again, made by Equius).
- In Impure Blood, one of Roan's opponents in the Gladiator Games.
- In Bicycle Boy, the story follows a mysterious cyborg named Poet. About 70% of his body is mechanical, excluding his head and part of his torso.
- Several characters in Schlock Mercenary.
- Company chef Ch'vorthq after sacrificing his own limbs got cybernetic replacements that were originally being used by Der Trihs.
- Elf was going in oversized, armored 'Odin Boots' when her legs got blown off before eventually getting them regrown.
- One of the background members of the company was a member of a species who had one mind occupying two bodies connected by an organic radio link who had a hypercomm node installed to extend his range, allowing him to pilot two tanks at once.
- The most stand-out example would be DoytHaban, a mercenary who had an extensive upgrade system, including the Haban AI.
- Haban II is an... odd example. Originally just a gate clone of DoytHaban he got shot in the head, killing Doyt but leaving the Haban AI unaffected. Medical technology allowed the missing brain tissue to be regrown but as a blank slate, allowing Haban to... move in.
- Also, 'common' soldier boosts got some parts interfaced to the user's brain.Kathryn: That's terrifying.
Ennesby: It's awesome! It makes you meat-sacks a lot more like me.
Kathryn: That's what I just said.
- In Cwynhild's Loom, Cwynhild is a cybernetically enhanced human, though her enhancements are mostly internal and not visible to the naked eye.
- In A Beginner's Guide to the End of the Universe, the Everyman's two companions, Snuffy the pooch and Chairman Jack the giant sparrow, are gradually upgraded by him (with his Reality Warper powers) into more and more powerful cyborgs.
- In Commander Kitty, we have Nin Wah, a red panda with a cybernetic arm that can convert into an Arm Cannon.
- In Not a Villain, The Dude refers to Kleya as one. When we see her in Reality, she does appear to have metal implants in her spine and the back of her hands.
- Among the Chosen has secondary cyborg characters Tantek and Xand, as well as a host of minor ones, though it tends to blur the line between this and Bio-Augmentation.
- Kimiko Ross from Dresden Codak cyborgified herself after having received very severe injuries during the HobStory Arc.
- In the Bad Future in Autumn Bay, Dr. Deacon has a number of cyberneticenhancements.
- Bombshell from Heroes Unite/Heroes Alliance has a cybernetic arm.
- The Petri Dish features Bob who is mainly a robot but has a brain, digestive system, and urinary system, Irene who is another robot with a brain, and iBall who is a robot with a whale's eye.
- The Kung from Pay Me, Bug! are 'known for three things: their skill at robotics, their enthusiastic embrace of slavery as a commercial venture, and their tendency to replace parts of their body with machinery.'
- Present in Orion's Arm, and very diverse, ranging all over the scale of biology-vs-technology.
- There are plenty of them in the Whateley Universe. At the Whateley Academy there's She-Bot. One of the Powers Lab teachers has a couple robotic limbs, probably from when he used to be a superhero (although that's just guessed by one of the protagonists). And the dreaded supervillain Deathlist is all robot except for his brain and his face. There is even at least one Cyber Punk style street gang, the Cyber-Tribe (Magical Native American theme firmly placed in the writer's cheek, next to their tongue), wandering around Brooklyn.
- The general availability of cybernetics (outside of Whateley Academy, that is) seems a bit inconsistent; 'street' cybernetics are about as common as medical-grade prosthetics of comparable ability, if not more so, and can often do things the medical-grade stuff can't. This is probably justified by the fact that most of the unlicensed 'black clinics' and 'black labs' are dealing mainly in Devisor tech, which don't need no steenkin' laws of physics and biology, whereas the more reliable and readily mass-produced Gadgeteer Genius prosthetics which are accepted for medical use are more restricted in what they can accomplish.
- A number of characters in Worm have cybernetics. Defiant/Armsmaster upgrades himself with robotic limbs and a number of other augmentations after suffering severe injuries, Mannequin sealed himself into a puppetlike body, and Bonesaw has given herself a prehensile spine, among other things.
- After her assimilation was broken and she turned human again in To Boldly Flee, The Nostalgia Chick still maintained robotic abilities.
- The protagonist of Robo Girl.
- Technically, all of the lead characters in Adventures of the Galaxy Rangers, as they have an experimental cybernetic implant that acts as an Amplifier Artifact. Team leader Zachary Foxx is a more extreme case, having undergone an Emergency Transformation after being gunned down in the pilot episode. Over half his body is replaced by cyberware, including having an Arm Cannon installed.
- In Adventure Time, Finn has a strange tendency to lose his arm in any given time-line, generally receiving a clawed cyborg arm that he seems to function well with. This is first seen in the Farmworld timeline introduced in The Lich, where he had a mechanical arm with no explanation. His prior incarnation before the timelines diverged, Shoko had a very similar one, only built by Princess Bubblegum to replace the arm her parents sold to buy a computer. Since then, it's happened twice in the main timeline; thrice if you count pillow-world as part of the main timeline. He made do with a succession of kludgy artificial arms given to him by various princesses the first time, a pillow arm in the pillow world, and then, via a complicated series of events involving a curse and some magic blood, regrew a natural seeming arm, which he later lost when his grass sword became sentient and burst out of his arm. Since then, he's used an intelligent mechanical arm which becomes various tools in response to voice commands. He's also mentioned wanting bionic legs, though this might be a joke. He does seem to avert Cybernetics Will Eat Your Soul quite well.
- This is also the most likely explanation of Finn's auto-tune voice, which he supposedly got from swallowing a tiny computer. He sure does seem to be destined to become a cyborg, doesn't he?
- In American Dad! Stan becomes one in the a possible future.
- Doc Terror and Hacker from Centurions, as well as some of their Evil Minions.
- The title characters from Challenge Of The Go Bots are cyborgs of the Brain in a Jar variety, being organic brains installed in Transforming Mecha bodies.
- Gargoyles has two recurring villains, Jackal and Hyena, become cyborgs in order to gain new, more deadly abilities. Coldstone is a cyborg as well: a character for whom robotic parts (and magic) were used to join three fragmented Gargoyle corpses (and minds).
- Godzilla: The Series has Cyber-Godzilla, the resurrected form ofGINO.
- One of the new antagonists created for The New Adventures of Speed Racer was Professor Tick-Tock, described as half-man half-machine.
- Grojband: Trina Riffin gets turned into one for a good chunk of 'Ahead of our Own Tone' after she was the first guinea pig - er... 'Lucky Customer' to try out the new Blab Tab in-brain Implant, which caused her to undergo an Evil Makeover upon getting her brain implanted.
- In Voltron: The Third Dimension, during a climactic battle prior to the start of the series, Lotor was badly injured and had to be rebuilt as a cyborg.
- The Inspector Gadget. He has robotic parts, but several episodes imply that he used to be human. For example, he still has basic human needs such as hunger and sleeping.
- The Irkens in Invader Zim takes this one step further; they are implanted with back-mounted devices known as 'paks' immediately following decanting. The pak contains the actual mind of the Irken; their body is essentially only meat used by the pak to interact with its surroundings (a good analogy would be to compare the pak with the hard drive of a computer; the irken's brain is the processor). We also have the more classical mechanical-limbs-and-eye Sergeant Hobo in the Hobo 13 episode, and the Irken Tak, who also sports a cable implanted in her head (which may be the source of her neural suggestion power.
- The Mighty Ducks: Dr. Droid (AKA Otto Maton) had most of his body replaced with mechanical parts (Not because he was in an accident, but because he 'got a kick out of it').
- The Platyborg from Phineas and FerbThe Movie. An evil, brainwashed cyborg Perry from another dimension.
- Also includes several Animal Borgs (such as Pandaborg and Chihuahuaborg) in the episode sequel.
- The heroes in Robotix were aliens who got their minds transferred into Humongous Mecha without their consent.
- The SilverHawks, as the Theme Song is fond of reminding us, are partly metal, partly real!
- The villainous Bioborgs of Skysurfer Strike Force, except for possibly the main villains daughter.
- Who else?—Cyborg from Teen Titans. His body is mostly mechanical but there's still some skin and (presumably) organs in there. His brain is stated to be half grey matter and half CPU.
- Transformers:
- Transformers Generation 1:
- The episode 'Autobot Spike' has Spike's mind being transferred to a mechanical body while his human body underwent risky surgery.
- Doctor Arkeville. At first he has just a mechanical right hand as well as the upper part of his skull. In the episode Countdown to Extinction, after he attempts to double cross Starscream in Cybertron he gets inconscious due to an electric discharge and awakens with half of his body cyborgized and strapped to a mechanical wheelchair
- Nearly every Transformer from the Beast era, which were the opposites of the typical cyborg, being robots who had living tissue grafted onto them.
- Seen in the technorganic Blackarachnia, Waspinator and Sari Sumdac in Transformers Animated.
- The Headmaster, Powermaster, and Triggermaster characters in both the cartoon and comic books, as the Transformers themselves were now partly organic, but the human or Nebulan character they'd bonded to underwent extensive cybernetic implants as part of the bonding process.
- Transformers Generation 1:
- Vilgax in the first series of Ben10 was badly wounded in the pilot and spent most of the first season in a healing tank. He got impatient and made himself into a cyborg so he could take the Omnitrix personally. This had the added benefit of making him powerful enough to curbstomp the fledgling hero. By the time of Alien Force he had fully recovered and ditched the cybernetics.
- In one episode of Kaeloo, Olaf turns Stumpy into a cyborg.
- Rick and Morty: Zigzagged. According to 'The Whirly Dirly Conspiracy', Rick's body (or at least the body he currently has) contains a lot of advanced cybernetics. It's never said whether his original body was this, though it'd admittedly explain a lot of his unnatural strength. 'Rest and Ricklaxation' resulted in Rick's body being killed off by Toxic Rick, but his quick thinking allowed him to grow a new body out of Toxic Rick himself, which brought him back to full human, but then he gets his right arm ripped off in 'The ABCs of Beth', but has a replacement robotic arm ready to immediately replace it. Within the same episode, he's already grown back his organic arm.
- Sealab 2021:
- The first episode centers around the cast debating whether they'd turn themselves into cyborgs or not. Quinn is later revealed to be one.
- A later episode has Murphy and Sparks blackmail Quinn into turning them into a cyborg (sharing one body), with the rest following suit after they get jealous. However, since Quinn is drunk, their bodies...are kind of lame.
- The episode centered around the premiere of The Movie has as Tinfins's central premise Quinn turning a shark into a cyborg...and why it's a bad idea turning one of nature's predators into a killing machine.
- Rubin Roach became the titular Roboroach after having a bunch of microchips inserted into him, and getting shocked after jumping into an electrical wall outlet.
- Pacemakers. Cochlear implants. Hearing aids. Bionic eyes. Artifical arms. Dentures. Joint replacements. The age of cyborgs is already upon us! Repent!
- Bone-anchored hearing aids have existed for decades now, too, although they're quite expensive, a bit exotic compared to ordinary hearing aids and cochlear implants, and come with a few (usually easily mitigated) complications. Essentially, a titanium implant is surgically affixed to part of the bone that comprises the human skull and linked to an abutment embedded in the soft skin tissue; the whole arrangement is strategically placed, such that an electronic device that posts to the abutment picks up sound and transmits it through the implant and the bone directly to the inner ear organs — which makes it possible for people deaf in at least one ear (due to either conductive, congenital, or unilateral hearing loss) to hear sound on that side.
- Glasses/Corrective lenses and contacts lenses
- If we included purely mechanical aids, this trope is Older Than Feudalism, if not Older Than Dirt.
- In the broadest sense, even clothes probably qualify, as artificial 'skin' that improves upon our own flimsy human integument. And artificial hands too, if they have pockets.
- The Hybrot: one thousand rat neurons on a circuitboard remotely controlling a small robot. Now that's good biology. Warhammer 40,000 here we come.
- Stephen Hawking and Kevin Warwick. The former depended on cybernetics to move and communicate because of his disease. The latter is a cybernetics researcher who interfaced his nervous system with computers to remotely control his home, operate a robotic arm, and telepathically communicate with his wife just to demonstrate the technology's Potential Applications (and probably also For the Lulz).
- Meet Rob Spence, The Eyeborg. after an accident with a shotgun that resulted in his right eye being completely destroyed, he had said eye replaced with a camera that can actually track his vision and transmit video to a handheld receiver. He was actually hired by Square Enix to host a promotional documentary for Deus Ex: Human Revolution, showcasing several real-life people with advanced prosthetics, as well as talking about their future development.
- Which was the second offer that he got with because of that. The first was that Intelligence and Documentary services wanted him to go to the Middle East as he would have a camera that no one could spot and so could film things that no one else could.
- North Carolina State University have created and demonstrated cyborg cockroaches. The roaches are remote controlled through a lightweight wireless receiver attached to the roach's antennae and cerci, sending signals that trick the roach into thinking it is avoiding an obsctacle or a predator, in essence 'herding' it with a surprising degree of accuracy. The planned applications include using them to find disaster survivors trapped in rubble or damaged structures.
- The Robo Roach, developed by Backyard Brains, is the world's first commercially available cyborg cockroach kit. It uses a smartphone as the controller to remote control cockroaches attached with a wireless receiver.
- The CIA once attempted to deploy a cat rigged with a surgically-implanted bugging device to listen in on Soviet diplomats' park bench conversations. The project failed when the world's only cyborg spy-cat was hit by a car on its first 'mission'.
- Meet Freddy, the cyborg tortoise.